---
phase: 02-gemini-integration-asset-pipeline
plan: 02
type: execute
wave: 1
depends_on: []
files_modified:
  - src/companion/fallbacks.ts
  - src/assets/fallback-images/blume.svg
  - src/assets/fallback-images/pilz.svg
  - src/assets/fallback-images/vogel.svg
  - src/assets/fallback-images/schmetterling.svg
  - src/assets/fallback-images/reh.svg
  - src/assets/fallback-images/baum.svg
  - src/assets/fallback-images/bach.svg
autonomous: true
requirements: [GAPI-04, GAPI-05]

must_haves:
  truths:
    - "10 fallback greetings exist in simple German, max 25 words each, no performance praise"
    - "10 fallback forest comments exist in simple German, max 25 words each"
    - "Letter introductions exist for all keys in levels 1-6"
    - "5-10 fallback SVG images depict forest elements in watercolor pastel style"
  artifacts:
    - path: "src/companion/fallbacks.ts"
      provides: "Static fallback text arrays"
      exports: ["fallbackGreetings", "fallbackForestComments", "fallbackLetterIntros"]
    - path: "src/assets/fallback-images/blume.svg"
      provides: "Fallback flower image"
    - path: "src/assets/fallback-images/pilz.svg"
      provides: "Fallback mushroom image"
  key_links:
    - from: "src/companion/fallbacks.ts"
      to: "src/companion/characters.ts"
      via: "fallback texts reference companion personalities"
      pattern: "CompanionType"
---

<objective>
Create all fallback content: static German texts for companion dialogue and SVG fallback images for forest elements.

Purpose: The app must work without an API key. Fallbacks are the graceful degradation path.
Output: `src/companion/fallbacks.ts` with all text arrays, 7 SVG fallback images.
</objective>

<execution_context>
@$HOME/.claude/get-shit-done/workflows/execute-plan.md
@$HOME/.claude/get-shit-done/templates/summary.md
</execution_context>

<context>
@.planning/PROJECT.md
@.planning/ROADMAP.md
@.planning/STATE.md

@src/companion/characters.ts
@src/game/levels.ts
@SPEC.md (section 9.2 for prompt templates — use as guide for fallback tone)

<interfaces>
<!-- From src/companion/characters.ts -->
```typescript
export type CompanionType = "fee" | "einhorn" | "fuchs" | "eule";

export interface CompanionDefinition {
  type: CompanionType;
  name: string;
  emoji: string;
  personality: string;
}
```

<!-- From src/game/levels.ts — levels 1-6 keys -->
Level 1: F, J, Space
Level 2: D, K
Level 3: S, L
Level 4: A, Ö
Level 5: G, H
Level 6: E, I
```
</interfaces>
</context>

<tasks>

<task type="auto">
  <name>Task 1: Fallback texts module</name>
  <files>src/companion/fallbacks.ts</files>
  <read_first>
    - src/companion/characters.ts (companion types and personalities)
    - src/game/levels.ts (exact keys per level for letter introductions)
    - SPEC.md section 9.2 (prompt templates — model the tone of fallback texts after these)
  </read_first>
  <action>
    Create `src/companion/fallbacks.ts` with the following exports (per D-11, GAPI-04):

    **1. Fallback greetings** — 10 entries, keyed by time of day:
    ```typescript
    export type TimeOfDay = 'morgen' | 'mittag' | 'abend';

    export interface FallbackGreeting {
      text: string;
      timeOfDay: TimeOfDay | 'any';
    }

    export const fallbackGreetings: FallbackGreeting[] = [
      // 3-4 morning, 3-4 any-time, 2-3 evening
      // Example: { text: "Guten Morgen! Der Wald hat auf dich gewartet.", timeOfDay: "morgen" }
    ];
    ```

    Rules for ALL texts (per COMP-04):
    - Max 25 words per text
    - Simple German a 7-year-old can read
    - No performance praise ("toll gemacht", "super", etc.)
    - No English words
    - Warm, friendly, nature-themed

    **2. Fallback forest comments** — 10 entries:
    ```typescript
    export const fallbackForestComments: string[] = [
      // Express wonder and joy about new forest elements
      // Example: "Oh schau mal! Ein neuer Bewohner ist in unseren Wald gezogen!"
    ];
    ```

    **3. Fallback letter introductions** — one per key in levels 1-6:
    ```typescript
    export interface LetterIntro {
      letter: string;
      finger: string;        // e.g. "linker Zeigefinger"
      text: string;           // The mnemonic/introduction text
    }

    export const fallbackLetterIntros: LetterIntro[] = [
      // Level 1
      { letter: "f", finger: "linker Zeigefinger", text: "Das F ist da, wo dein linker Zeigefinger zu Hause ist. Spuerst du den kleinen Huegel?" },
      { letter: "j", finger: "rechter Zeigefinger", text: "Das J hat einen kleinen Strich unten. Dein rechter Zeigefinger findet ihn sofort!" },
      { letter: " ", finger: "Daumen", text: "Die grosse Leertaste ganz unten drueckst du mit dem Daumen. Einfach druecken!" },
      // Level 2: D (linker Mittelfinger), K (rechter Mittelfinger)
      // Level 3: S (linker Ringfinger), L (rechter Ringfinger)
      // Level 4: A (linker kleiner Finger), Ö (rechter kleiner Finger)
      // Level 5: G (linker Zeigefinger Mitte), H (rechter Zeigefinger Mitte)
      // Level 6: E (linker Mittelfinger oben), I (rechter Mittelfinger oben)
      // Use nature/forest-themed mnemonics for each letter
    ];
    ```

    **4. Helper function to get fallback:**
    ```typescript
    export function getRandomFallbackGreeting(timeOfDay: TimeOfDay): string
    export function getRandomFallbackForestComment(): string
    export function getFallbackLetterIntro(letter: string): LetterIntro | undefined
    ```

    Write all 10 greetings, all 10 forest comments, and all letter intros for F, J, Space, D, K, S, L, A, OE, G, H, E, I (13 entries). All in German, all max 25 words.
  </action>
  <verify>
    <automated>cd /home/dev/workspace/zauberwald && node -e "import('./src/companion/fallbacks.ts').catch(() => process.exit(1))" 2>&1 || npx tsx -e "import { fallbackGreetings, fallbackForestComments, fallbackLetterIntros } from './src/companion/fallbacks'; console.log('greetings:', fallbackGreetings.length, 'comments:', fallbackForestComments.length, 'intros:', fallbackLetterIntros.length); if (fallbackGreetings.length < 10 || fallbackForestComments.length < 10 || fallbackLetterIntros.length < 13) process.exit(1); console.log('OK')"</automated>
  </verify>
  <acceptance_criteria>
    - `grep -c "export const fallbackGreetings" src/companion/fallbacks.ts` returns 1
    - `grep -c "export const fallbackForestComments" src/companion/fallbacks.ts` returns 1
    - `grep -c "export const fallbackLetterIntros" src/companion/fallbacks.ts` returns 1
    - `grep -c "export function getRandomFallbackGreeting" src/companion/fallbacks.ts` returns 1
    - `grep -c "export function getFallbackLetterIntro" src/companion/fallbacks.ts` returns 1
    - File contains no English sentences in text values (only code identifiers in English)
    - At least 10 greeting entries, 10 forest comment entries, 13 letter intro entries
  </acceptance_criteria>
  <done>Fallback texts module exports 10 greetings (time-of-day keyed), 10 forest comments, 13 letter introductions for levels 1-6. All texts in simple German, max 25 words, no performance praise.</done>
</task>

<task type="auto">
  <name>Task 2: Fallback SVG images for forest elements</name>
  <files>src/assets/fallback-images/blume.svg, src/assets/fallback-images/pilz.svg, src/assets/fallback-images/vogel.svg, src/assets/fallback-images/schmetterling.svg, src/assets/fallback-images/reh.svg, src/assets/fallback-images/baum.svg, src/assets/fallback-images/bach.svg</files>
  <read_first>
    - SPEC.md section 5.1 (visual style: watercolor, pastel, warm)
    - SPEC.md section 7.2 (color palette CSS custom properties)
    - src/styles/main.css (existing color values to match)
  </read_first>
  <action>
    Create 7 SVG fallback images in `src/assets/fallback-images/` (per D-12, GAPI-05):

    Each SVG should be:
    - 200x200 viewBox
    - Simple, clean shapes using pastel colors from the palette
    - Watercolor-inspired: soft gradients, rounded shapes, no hard edges
    - Child-friendly, warm aesthetic
    - No text in the images

    Colors to use (from SPEC.md palette):
    - Greens: #6DB87D, #E8F5E4
    - Pink: #E88BAE
    - Purple: #9B7DC4
    - Blue: #7DB8D4
    - Gold: #E8B84B
    - Cream: #FFF8F0

    Files to create:
    1. `blume.svg` — A simple flower with rounded petals (pink/purple)
    2. `pilz.svg` — A mushroom with red cap and white dots (classic fairy tale)
    3. `vogel.svg` — A small bird (blue/green)
    4. `schmetterling.svg` — A butterfly with pastel wings
    5. `reh.svg` — A young deer (simple silhouette, warm brown)
    6. `baum.svg` — A small magical tree with round crown
    7. `bach.svg` — A small stream with stones (blue tones)

    Each SVG should use `<defs>` with radial or linear gradients for the watercolor feel. Use `opacity` and `filter` for softness where appropriate. Keep SVGs under 3KB each for performance.

    Also create an index file for easy imports:
    This is NOT needed — Vite handles static imports. The fallback images will be referenced by path in the companion module (Plan 04).
  </action>
  <verify>
    <automated>cd /home/dev/workspace/zauberwald && ls src/assets/fallback-images/*.svg | wc -l</automated>
  </verify>
  <acceptance_criteria>
    - `ls src/assets/fallback-images/*.svg | wc -l` returns 7
    - Each SVG file starts with `<svg` and contains `viewBox="0 0 200 200"`
    - Each SVG file is under 5KB: `find src/assets/fallback-images -name "*.svg" -size +5k | wc -l` returns 0
    - No SVG contains `<text` elements (no text in images)
  </acceptance_criteria>
  <done>7 SVG fallback images exist in src/assets/fallback-images/, each depicting a forest element in pastel watercolor style, all under 5KB, no text.</done>
</task>

</tasks>

<verification>
- `npx tsx -e "import { fallbackGreetings } from './src/companion/fallbacks'; console.log(fallbackGreetings.length)"` outputs >= 10
- `ls src/assets/fallback-images/*.svg | wc -l` outputs 7
</verification>

<success_criteria>
- Fallback texts module has 10 greetings, 10 forest comments, 13 letter intros — all German, max 25 words
- 7 SVG fallback images depict forest elements in pastel watercolor style
- All content is child-appropriate and matches the Zauberwald aesthetic
</success_criteria>

<output>
After completion, create `.planning/phases/02-gemini-integration-asset-pipeline/02-02-SUMMARY.md`
</output>
