diff --git a/.planning/REQUIREMENTS.md b/.planning/REQUIREMENTS.md index ef85a54..9c69e3e 100644 --- a/.planning/REQUIREMENTS.md +++ b/.planning/REQUIREMENTS.md @@ -67,9 +67,9 @@ Requirements for initial release (MVP). Each maps to roadmap phases. ### Forest -- [ ] **FRST-01**: Waldszene: SVG-Hintergrund + 4×3 Grid für generierte Bilder -- [ ] **FRST-02**: Neue Elemente mit fade-in + scale-up Animation -- [ ] **FRST-03**: Alle bisherigen Elemente aus IndexedDB geladen und angezeigt +- [x] **FRST-01**: Waldszene: SVG-Hintergrund + 4×3 Grid für generierte Bilder +- [x] **FRST-02**: Neue Elemente mit fade-in + scale-up Animation +- [x] **FRST-03**: Alle bisherigen Elemente aus IndexedDB geladen und angezeigt - [x] **FRST-04**: Stufenkarte: Level-Grid mit Status (locked/current/completed) - [x] **FRST-05**: "Weiter üben" Button startet nächste offene Stufe @@ -193,9 +193,9 @@ Which phases cover which requirements. Updated during roadmap creation. | LEVL-04 | Phase 3 | Pending | | LEVL-05 | Phase 3 | Pending | | LEVL-06 | Phase 3 | Pending | -| FRST-01 | Phase 3 | Pending | -| FRST-02 | Phase 3 | Pending | -| FRST-03 | Phase 3 | Pending | +| FRST-01 | Phase 3 | Complete | +| FRST-02 | Phase 3 | Complete | +| FRST-03 | Phase 3 | Complete | | RWRD-01 | Phase 3 | Pending | | RWRD-02 | Phase 3 | Pending | | RWRD-03 | Phase 3 | Pending | diff --git a/.planning/ROADMAP.md b/.planning/ROADMAP.md index dfc282a..31a2bc0 100644 --- a/.planning/ROADMAP.md +++ b/.planning/ROADMAP.md @@ -73,7 +73,7 @@ Plans: Plans: - [ ] 03-01-PLAN.md — Word lists per level, Progress type extension, rate limit update - [ ] 03-02-PLAN.md — Lesson 3-phase state machine (discover/practice/words), review + repetition logic -- [ ] 03-03-PLAN.md — Forest visual scene (SVG background, 4x3 grid, element rendering from IndexedDB) +- [x] 03-03-PLAN.md — Forest visual scene (SVG background, 4x3 grid, element rendering from IndexedDB) - [ ] 03-04-PLAN.md — Reward screen with pre-generation, full flow wiring (lesson -> reward -> forest) - [ ] 03-05-PLAN.md — Parent area (access gate, stats overview, settings panel) diff --git a/.planning/STATE.md b/.planning/STATE.md index 129f00a..1975469 100644 --- a/.planning/STATE.md +++ b/.planning/STATE.md @@ -2,15 +2,15 @@ gsd_state_version: 1.0 milestone: v1.0 milestone_name: milestone -status: verifying -stopped_at: Phase 3 context gathered (assumptions mode) -last_updated: "2026-03-29T11:28:24.608Z" +status: executing +stopped_at: Completed 03-03-PLAN.md +last_updated: "2026-03-29T11:42:33.082Z" last_activity: 2026-03-29 progress: total_phases: 4 completed_phases: 2 - total_plans: 10 - completed_plans: 10 + total_plans: 15 + completed_plans: 11 percent: 0 --- @@ -21,13 +21,13 @@ progress: See: .planning/PROJECT.md (updated 2026-03-29) **Core value:** Das Kind übt freiwillig weiter, weil es wissen will, was als Nächstes im Wald erscheint — nicht weil es Punkte sammelt. -**Current focus:** Phase 02 — gemini-integration-asset-pipeline +**Current focus:** Phase 03 — komplettes-spielerlebnis ## Current Position -Phase: 3 -Plan: Not started -Status: Phase complete — ready for verification +Phase: 03 (komplettes-spielerlebnis) — EXECUTING +Plan: 2 of 5 +Status: Ready to execute Last activity: 2026-03-29 Progress: [░░░░░░░░░░] 0% @@ -62,6 +62,7 @@ Progress: [░░░░░░░░░░] 0% | Phase 02 P04 | 1min | 1 tasks | 2 files | | Phase 02 P03 | 6min | 2 tasks | 12 files | | Phase 02 P05 | 3min | 3 tasks | 7 files | +| Phase 03 P03 | 2min | 2 tasks | 3 files | ## Accumulated Context @@ -88,6 +89,7 @@ Recent decisions affecting current work: - [Phase 02]: Fixed imageModel name: gemini-3.1-flash-preview-image -> gemini-3.1-flash-image-preview (was 404) - [Phase 02]: Asset generation script skips existing files for idempotent re-runs - [Phase 02]: Vite static imports for avatar PNGs with onerror emoji fallback pattern +- [Phase 03]: Object URLs tracked in module-level array and revoked on re-render to prevent memory leaks ### Pending Todos @@ -99,6 +101,6 @@ None yet. ## Session Continuity -Last session: 2026-03-29T11:28:24.601Z -Stopped at: Phase 3 context gathered (assumptions mode) -Resume file: .planning/phases/03-komplettes-spielerlebnis/03-CONTEXT.md +Last session: 2026-03-29T11:42:33.074Z +Stopped at: Completed 03-03-PLAN.md +Resume file: None diff --git a/.planning/phases/03-komplettes-spielerlebnis/03-03-SUMMARY.md b/.planning/phases/03-komplettes-spielerlebnis/03-03-SUMMARY.md new file mode 100644 index 0000000..1612d91 --- /dev/null +++ b/.planning/phases/03-komplettes-spielerlebnis/03-03-SUMMARY.md @@ -0,0 +1,97 @@ +--- +phase: 03-komplettes-spielerlebnis +plan: 03 +subsystem: ui +tags: [svg, css-grid, indexeddb, animation, forest-scene] + +requires: + - phase: 01-grundgeruest + provides: "IndexedDB schema with forestElements store" +provides: + - "Visual forest scene with SVG woodland background" + - "4x3 CSS grid overlay for forest element images" + - "renderForestScene() function loading elements from IndexedDB" + - "Fade-in + scale-up animation for new elements" +affects: [03-04, reward-flow, forest-display] + +tech-stack: + added: [] + patterns: ["Object URL lifecycle management (create/revoke)", "SVG layered background with CSS grid overlay"] + +key-files: + created: [] + modified: ["index.html", "src/styles/main.css", "src/forest/scene.ts"] + +key-decisions: + - "SVG element order: sky first (back), then clouds/sun, trees, hills, ground (front) for correct layering" + - "Object URLs tracked in module-level array and revoked on re-render to prevent memory leaks" + - "Random offset +-10-20px on element images for natural (non-grid-like) placement" + +patterns-established: + - "Object URL lifecycle: track in module array, revoke all before re-render" + +requirements-completed: [FRST-01, FRST-02, FRST-03] + +duration: 2min +completed: 2026-03-29 +--- + +# Phase 03 Plan 03: Forest Scene Summary + +**SVG woodland background with 4x3 CSS grid overlay rendering IndexedDB forest elements with fade-in animation** + +## Performance + +- **Duration:** 2 min +- **Started:** 2026-03-29T11:40:00Z +- **Completed:** 2026-03-29T11:42:00Z +- **Tasks:** 2 +- **Files modified:** 3 + +## Accomplishments +- SVG forest background with sky gradient, clouds, sun, background trees, hills, and ground +- 4x3 CSS grid overlay positioned absolutely over SVG for element placement +- renderForestScene() loads all ForestElements from IndexedDB and renders as images with random offset +- New element animation (fade-in + scale-up, 1.2s ease-out) via CSS class +- Object URL memory leak prevention with tracked revocation on re-render + +## Task Commits + +Each task was committed atomically: + +1. **Task 1: SVG forest background and grid HTML structure** - `c9abc9e` (feat) +2. **Task 2: Render forest elements from IndexedDB** - `e1fc5eb` (feat) + +## Files Created/Modified +- `index.html` - Added forest scene container with SVG background and grid overlay in forest screen +- `src/styles/main.css` - Added forest scene CSS: grid layout, element styling, appear animation keyframes +- `src/forest/scene.ts` - Added renderForestScene() with IDB loading, Object URL management, animation class + +## Decisions Made +- SVG element order: sky rect painted first (background), then clouds/sun, trees, hills, ground on top for correct visual layering +- Object URLs stored in module-level array and revoked before each re-render to prevent memory leaks +- Random offset of +-10-20px applied to each element image for natural, non-rigid placement within grid cells + +## Deviations from Plan + +None - plan executed exactly as written. + +## Issues Encountered +None + +## User Setup Required +None - no external service configuration required. + +## Next Phase Readiness +- Forest scene ready for Plan 04 (reward flow) to call renderForestScene(db, newElementId) after generating new elements +- Level map still renders alongside the forest scene as expected + +## Self-Check: PASSED + +- All 3 modified files exist on disk +- Both task commits verified in git log (c9abc9e, e1fc5eb) +- SUMMARY.md created successfully + +--- +*Phase: 03-komplettes-spielerlebnis* +*Completed: 2026-03-29*