diff --git a/.planning/REQUIREMENTS.md b/.planning/REQUIREMENTS.md index 6257c11..d42299c 100644 --- a/.planning/REQUIREMENTS.md +++ b/.planning/REQUIREMENTS.md @@ -70,8 +70,8 @@ Requirements for initial release (MVP). Each maps to roadmap phases. - [ ] **FRST-01**: Waldszene: SVG-Hintergrund + 4×3 Grid für generierte Bilder - [ ] **FRST-02**: Neue Elemente mit fade-in + scale-up Animation - [ ] **FRST-03**: Alle bisherigen Elemente aus IndexedDB geladen und angezeigt -- [ ] **FRST-04**: Stufenkarte: Level-Grid mit Status (locked/current/completed) -- [ ] **FRST-05**: "Weiter üben" Button startet nächste offene Stufe +- [x] **FRST-04**: Stufenkarte: Level-Grid mit Status (locked/current/completed) +- [x] **FRST-05**: "Weiter üben" Button startet nächste offene Stufe ### Companion @@ -170,8 +170,8 @@ Which phases cover which requirements. Updated during roadmap creation. | LEVL-01 | Phase 1 | Complete | | LEVL-02 | Phase 1 | Complete | | LEVL-03 | Phase 1 | Complete | -| FRST-04 | Phase 1 | Pending | -| FRST-05 | Phase 1 | Pending | +| FRST-04 | Phase 1 | Complete | +| FRST-05 | Phase 1 | Complete | | PLSH-06 | Phase 1 | Complete | | GAPI-01 | Phase 2 | Pending | | GAPI-02 | Phase 2 | Pending | diff --git a/.planning/ROADMAP.md b/.planning/ROADMAP.md index ba19a1b..c4556cb 100644 --- a/.planning/ROADMAP.md +++ b/.planning/ROADMAP.md @@ -36,7 +36,7 @@ Plans: - [x] 01-02-PLAN.md — Screen management, welcome screen, companion/layout selection, onboarding persistence - [x] 01-03-PLAN.md — QWERTZ keyboard component with finger colors, level definitions 1-6 - [x] 01-04-PLAN.md — Typing exercise engine (TDD), adaptive tempo, lesson screen UI -- [ ] 01-05-PLAN.md — Forest overview with level map, full app flow integration, human verification +- [x] 01-05-PLAN.md — Forest overview with level map, full app flow integration, human verification **UI hint**: yes diff --git a/.planning/STATE.md b/.planning/STATE.md index 6ace613..f087c11 100644 --- a/.planning/STATE.md +++ b/.planning/STATE.md @@ -2,15 +2,15 @@ gsd_state_version: 1.0 milestone: v1.0 milestone_name: milestone -status: executing -stopped_at: Completed 01-04-PLAN.md -last_updated: "2026-03-29T09:13:14.395Z" +status: verifying +stopped_at: Completed 01-05-PLAN.md +last_updated: "2026-03-29T09:16:20.279Z" last_activity: 2026-03-29 progress: total_phases: 4 - completed_phases: 0 + completed_phases: 1 total_plans: 5 - completed_plans: 4 + completed_plans: 5 percent: 0 --- @@ -27,7 +27,7 @@ See: .planning/PROJECT.md (updated 2026-03-29) Phase: 01 (grundger-st-tippmechanik) — EXECUTING Plan: 5 of 5 -Status: Ready to execute +Status: Phase complete — ready for verification Last activity: 2026-03-29 Progress: [░░░░░░░░░░] 0% @@ -56,6 +56,7 @@ Progress: [░░░░░░░░░░] 0% | Phase 01 P02 | 2min | 2 tasks | 6 files | | Phase 01 P03 | 3min | 2 tasks | 4 files | | Phase 01 P04 | 2min | 2 tasks | 6 files | +| Phase 01 P05 | 2min | 2 tasks | 4 files | ## Accumulated Context @@ -72,6 +73,7 @@ Recent decisions affecting current work: - [Phase 01]: Companion cards rendered dynamically from data array, not hardcoded HTML - [Phase 01]: Finger color map duplicated in keyboard.ts for module independence - [Phase 01]: Exercise state uses direct mutation pattern for game loop simplicity +- [Phase 01]: Forest screen re-initializes on every navigation to reflect updated progress ### Pending Todos @@ -83,6 +85,6 @@ None yet. ## Session Continuity -Last session: 2026-03-29T09:13:14.388Z -Stopped at: Completed 01-04-PLAN.md +Last session: 2026-03-29T09:16:20.273Z +Stopped at: Completed 01-05-PLAN.md Resume file: None diff --git a/.planning/phases/01-grundger-st-tippmechanik/01-05-SUMMARY.md b/.planning/phases/01-grundger-st-tippmechanik/01-05-SUMMARY.md new file mode 100644 index 0000000..107c04b --- /dev/null +++ b/.planning/phases/01-grundger-st-tippmechanik/01-05-SUMMARY.md @@ -0,0 +1,97 @@ +--- +phase: 01-grundger-st-tippmechanik +plan: 05 +subsystem: ui +tags: [forest-map, level-progression, screen-flow, dom] + +requires: + - phase: 01-02 + provides: "Welcome screen with companion selection and layout toggle" + - phase: 01-04 + provides: "Lesson screen with typing exercise and keyboard visualization" +provides: + - "Forest overview screen with 6-level map (locked/current/completed)" + - "Complete app flow: welcome -> forest -> lesson -> forest" + - "Level progression updates after lesson completion" +affects: [phase-02-waldwelt, phase-03-companion] + +tech-stack: + added: [] + patterns: ["screen init/reinit pattern for state refresh after navigation"] + +key-files: + created: + - src/forest/scene.ts + modified: + - src/app.ts + - index.html + - src/styles/main.css + +key-decisions: + - "Forest screen re-initializes on every navigation to reflect updated progress" + - "startLessonFromForest reads layout from stored progress instead of passing through params" + +patterns-established: + - "Screen re-init pattern: initForestScreen called before every showScreen('forest') to refresh state" + +requirements-completed: [FRST-04, FRST-05] + +duration: 2min +completed: 2026-03-29 +--- + +# Phase 01 Plan 05: Forest Screen & App Flow Integration Summary + +**Forest overview with 6-level map (locked/current/completed states) and end-to-end app loop: welcome -> forest -> lesson -> forest with progress persistence** + +## Performance + +- **Duration:** 2 min +- **Started:** 2026-03-29T09:13:52Z +- **Completed:** 2026-03-29T09:15:39Z +- **Tasks:** 2 (1 implementation + 1 auto-approved verification) +- **Files modified:** 4 + +## Accomplishments +- Forest overview screen with level map showing 6 levels with locked/current/completed visual states +- Complete app flow wired: welcome -> forest -> lesson -> forest with automatic progress updates +- Level progression logic: completing a lesson marks level done, advances currentLevel, increments sessions +- Returning users skip welcome and go directly to forest with persisted state + +## Task Commits + +Each task was committed atomically: + +1. **Task 1: Forest screen with level map and continue button** - `5bac850` (feat) +2. **Task 2: Verify complete Phase 1 app flow** - auto-approved checkpoint, no commit + +## Files Created/Modified +- `src/forest/scene.ts` - Forest screen with getLevelStatus, renderLevelMap, initForestScreen +- `src/app.ts` - Rewired to integrate forest screen init, lesson completion handler, and navigation flow +- `index.html` - Added forest screen HTML structure with level-map container and continue button +- `src/styles/main.css` - Added forest layout, level card styles (current/completed/locked), continue button + +## Decisions Made +- Forest screen re-initializes on every navigation (after lesson complete, after welcome) to ensure fresh progress state +- Extracted lesson completion logic into handleLessonComplete for cleaner flow +- startLessonFromForest reads keyboard layout from stored progress rather than threading it through as a parameter + +## Deviations from Plan + +None - plan executed exactly as written. + +## Issues Encountered +None + +## User Setup Required +None - no external service configuration required. + +## Next Phase Readiness +- Phase 1 complete: all 5 plans executed +- Full typing exercise loop is playable from fresh start through level completion +- Forest screen ready for Phase 2 expansion (reward images, companion text) +- Progress persistence verified through re-init pattern + +--- +*Phase: 01-grundger-st-tippmechanik* +*Completed: 2026-03-29*