feat(02-05): add companion greeting to forest and avatar to lesson screen

- Add forest-greeting companion area in HTML with avatar + text
- Add lesson-companion area in HTML above letter area
- Wire getGreeting() call for returning users in app.ts
- Show companion avatar in lesson screen via getProgress lookup
- Fix pre-existing noUncheckedIndexedAccess errors in fallbacks.ts (Rule 3)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-03-29 12:15:45 +02:00
co-authored by Claude Opus 4.6
parent 2cf7687d51
commit 57a929bc1a
4 changed files with 50 additions and 3 deletions
+23
View File
@@ -2,6 +2,8 @@ import type { ScreenName } from "./types";
import { openDB, getProgress, saveProgress } from "./storage/db";
import { initWelcomeScreen, initLessonScreen } from "./ui/screens";
import { initForestScreen } from "./forest/scene";
import { getGreeting } from "./companion/companion";
import { companions } from "./companion/characters";
let db: IDBDatabase;
let lessonCleanup: (() => void) | null = null;
@@ -89,6 +91,27 @@ export async function initApp(): Promise<void> {
// Returning user -- init forest and go there
await initForestScreen(db, startLessonFromForest);
showScreen("forest");
// Show companion greeting (per COMP-01, D-14)
const companion = companions.find(
(c) => c.type === progress.selectedCharacter,
);
if (companion) {
const greetingEl = document.getElementById("forest-greeting")!;
const avatarEl = document.getElementById(
"forest-greeting-avatar",
) as HTMLImageElement;
const textEl = document.getElementById("forest-greeting-text")!;
avatarEl.src = companion.avatarUrl;
avatarEl.alt = companion.name;
greetingEl.style.display = "flex";
// Fetch greeting async (shows immediately with avatar, text fills in)
getGreeting(progress.selectedCharacter, db).then((text) => {
textEl.textContent = text;
});
}
} else {
// First time -- show welcome, then forest after setup
initWelcomeScreen(db, async (screen: ScreenName) => {