docs(03): create phase plan — komplettes spielerlebnis

5 plans across 3 waves covering all 17 requirements:
- Plan 01 (W1): Word lists, Progress extension, rate limits
- Plan 02 (W2): Lesson 3-phase state machine, review/repeat
- Plan 03 (W1): Forest visual scene with SVG + grid
- Plan 04 (W3): Reward screen, pre-generation, full flow wiring
- Plan 05 (W2): Parent area with stats and settings

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-03-29 13:37:08 +02:00
co-authored by Claude Opus 4.6
parent c9651ad476
commit 5819ade457
6 changed files with 1792 additions and 2 deletions
+10 -2
View File
@@ -68,7 +68,15 @@ Plans:
3. Alle Stufen 16 sind spielbar, jede mit passenden Woertern aus gelernten Buchstaben
4. Der Elternbereich ist erreichbar (Ctrl+Shift+E + "1234") und zeigt aktuelle Stufe, Einheiten, Uebungstage sowie Einstellungen
5. Review-Einheiten erscheinen jede 3. Uebung; nach 2× derselben Stufe zeigt die Begleitfigur Ermutigung
**Plans**: TBD
**Plans:** 5 plans
Plans:
- [ ] 03-01-PLAN.md — Word lists per level, Progress type extension, rate limit update
- [ ] 03-02-PLAN.md — Lesson 3-phase state machine (discover/practice/words), review + repetition logic
- [ ] 03-03-PLAN.md — Forest visual scene (SVG background, 4x3 grid, element rendering from IndexedDB)
- [ ] 03-04-PLAN.md — Reward screen with pre-generation, full flow wiring (lesson -> reward -> forest)
- [ ] 03-05-PLAN.md — Parent area (access gate, stats overview, settings panel)
**UI hint**: yes
### Phase 4: Polish + Audio
@@ -93,5 +101,5 @@ Phases execute in numeric order: 1 → 2 → 3 → 4
|-------|----------------|--------|-----------|
| 1. Grundgerüst + Tippmechanik | 0/5 | Planning complete | - |
| 2. Gemini-Integration + Asset-Pipeline | 0/5 | Planning complete | - |
| 3. Komplettes Spielerlebnis | 0/? | Not started | - |
| 3. Komplettes Spielerlebnis | 0/5 | Planning complete | - |
| 4. Polish + Audio | 0/? | Not started | - |