diff --git a/.planning/ROADMAP.md b/.planning/ROADMAP.md index 8e6b941..04c9f18 100644 --- a/.planning/ROADMAP.md +++ b/.planning/ROADMAP.md @@ -109,11 +109,11 @@ Plans: 2. Pfeiltasten navigieren zwischen Waldseiten mit sanfter Fade-Animation 3. Die aktuelle Waldseite wird in Progress gespeichert und nach Browser-Reload wiederhergestellt 4. Nach Lesson-Abschluss zeigt der Wald automatisch die Seite mit dem neuen Element -**Plans:** 1/2 plans executed +**Plans:** 2/2 plans complete Plans: - [x] 05-01-PLAN.md — Progress type extension, paginated renderForestScene, navigation DOM and CSS -- [ ] 05-02-PLAN.md — Navigation handlers, page persistence, reward flow fix, human verification +- [x] 05-02-PLAN.md — Navigation handlers, page persistence, reward flow fix, human verification ## Progress @@ -126,4 +126,4 @@ Phases execute in numeric order: 1 → 2 → 3 → 4 → 5 | 2. Gemini-Integration + Asset-Pipeline | 5/5 | Complete | - | | 3. Komplettes Spielerlebnis | 5/5 | Complete | - | | 4. Polish + Audio | 4/4 | Complete | - | -| 5. Multi-Wald-System | 1/2 | In Progress| | +| 5. Multi-Wald-System | 2/2 | Complete | 2026-03-29 | diff --git a/.planning/STATE.md b/.planning/STATE.md index bcb5f14..7839c3f 100644 --- a/.planning/STATE.md +++ b/.planning/STATE.md @@ -2,15 +2,15 @@ gsd_state_version: 1.0 milestone: v1.0 milestone_name: milestone -status: executing -stopped_at: Completed 05-01-PLAN.md -last_updated: "2026-03-29T21:00:12.800Z" +status: verifying +stopped_at: Completed 05-02-PLAN.md +last_updated: "2026-03-29T21:04:00.840Z" last_activity: 2026-03-29 progress: total_phases: 5 - completed_phases: 4 + completed_phases: 5 total_plans: 21 - completed_plans: 20 + completed_plans: 21 percent: 0 --- @@ -27,7 +27,7 @@ See: .planning/PROJECT.md (updated 2026-03-29) Phase: 05 (multi-wald-system-wald-pagination-und-navigation-zwischen-w-ldern) — EXECUTING Plan: 2 of 2 -Status: Ready to execute +Status: Phase complete — ready for verification Last activity: 2026-03-29 Progress: [░░░░░░░░░░] 0% @@ -72,6 +72,7 @@ Progress: [░░░░░░░░░░] 0% | Phase 04 P01 | 4min | 2 tasks | 9 files | | Phase 04 P04 | 1min | 2 tasks | 4 files | | Phase 05 P01 | 2min | 2 tasks | 7 files | +| Phase 05 P02 | 2min | 2 tasks | 3 files | ## Accumulated Context @@ -114,6 +115,9 @@ Recent decisions affecting current work: - [Phase 04]: Audio calls are fire-and-forget at all touch points -- sound/speech modules handle settings checks and errors internally - [Phase 05]: renderForestScene owns nav UI update: called after element rendering with totalPages from full element array - [Phase 05]: SLOTS_PER_PAGE exported as named constant so Plan 02 can import without duplication +- [Phase 05]: navigateToPage in initForestScreen reads fresh progress before saving to avoid stale data on navigation +- [Phase 05]: Zurueck zum Wald computes newPage from elements.length before initForestScreen to always target correct last page +- [Phase 05]: Fade animation uses grid.style.opacity toggle with requestAnimationFrame for natural transition ### Pending Todos @@ -142,6 +146,6 @@ None yet. ## Session Continuity -Last session: 2026-03-29T21:00:12.792Z -Stopped at: Completed 05-01-PLAN.md +Last session: 2026-03-29T21:04:00.833Z +Stopped at: Completed 05-02-PLAN.md Resume file: None diff --git a/.planning/phases/05-multi-wald-system-wald-pagination-und-navigation-zwischen-w-ldern/05-02-SUMMARY.md b/.planning/phases/05-multi-wald-system-wald-pagination-und-navigation-zwischen-w-ldern/05-02-SUMMARY.md new file mode 100644 index 0000000..17aedf7 --- /dev/null +++ b/.planning/phases/05-multi-wald-system-wald-pagination-und-navigation-zwischen-w-ldern/05-02-SUMMARY.md @@ -0,0 +1,117 @@ +--- +phase: 05-multi-wald-system-wald-pagination-und-navigation-zwischen-w-ldern +plan: 02 +subsystem: ui +tags: [forest, pagination, navigation, indexeddb, animation] + +# Dependency graph +requires: + - phase: 05-01 + provides: renderForestScene with page param, SLOTS_PER_PAGE constant, currentForestPage in Progress + +provides: + - Arrow navigation between forest pages (prev/next buttons wired in initForestScreen) + - currentForestPage persisted to IndexedDB on every navigation + - Fade-out/fade-in opacity transition on page change + - Post-lesson "Zurück zum Wald" navigates to page containing new element + - slotIndex in reward.ts uses SLOTS_PER_PAGE constant (no more hardcoded 12) + +affects: + - forest navigation flow + - reward screen back-to-forest flow + +# Tech tracking +tech-stack: + added: [] + patterns: + - navigateToPage closure captures currentPage in initForestScreen for correct button wiring + - saveProgress called with fresh getProgress read to avoid stale data on navigation + +key-files: + created: [] + modified: + - src/forest/scene.ts + - src/forest/reward.ts + - src/app.ts + +key-decisions: + - "navigateToPage in initForestScreen reads fresh progress before saving to avoid overwriting concurrent changes" + - "Zurück zum Wald computes newPage from elements.length before initForestScreen to control which page is shown" + - "Fade animation uses grid.style.opacity toggle with requestAnimationFrame for natural transition" + +patterns-established: + - "Pattern: Page persistence reads fresh progress (getProgress) rather than mutating stale reference" + +requirements-completed: [MWLD-05, MWLD-06, MWLD-07] + +# Metrics +duration: 2min +completed: 2026-03-29 +--- + +# Phase 05 Plan 02: Multi-Wald Navigation Summary + +**Arrow navigation between forest pages with IndexedDB persistence, fade animation, and correct post-lesson page targeting** + +## Performance + +- **Duration:** 2 min +- **Started:** 2026-03-29T21:01:24Z +- **Completed:** 2026-03-29T21:03:30Z +- **Tasks:** 2 (+ 1 auto-approved checkpoint) +- **Files modified:** 3 + +## Accomplishments + +- Wired prev/next navigation buttons in `initForestScreen` with closure over `currentPage` +- Persists `currentForestPage` to IndexedDB on every page navigation via `saveProgress` +- Added 0.3s opacity fade-out/fade-in transition to `renderForestScene` for smooth page changes +- "Zurück zum Wald" after lesson now computes last page from element count and updates progress before `initForestScreen` +- Replaced hardcoded `% 12` in `reward.ts` slot calculation with `% SLOTS_PER_PAGE` import + +## Task Commits + +Each task was committed atomically: + +1. **Task 1: Wire navigation handlers and page persistence in initForestScreen** - `13b8df5` (feat) +2. **Task 2: Fix reward flow and all renderForestScene call sites for pagination** - `8f88843` (feat) +3. **Task 3: Verify multi-forest navigation** - auto-approved checkpoint (--auto mode) + +## Files Created/Modified + +- `src/forest/scene.ts` - Added `saveProgress` import, navigation button handlers with `navigateToPage` closure, fade animation +- `src/forest/reward.ts` - Imported `SLOTS_PER_PAGE` from `./scene`, replaced `% 12` with `% SLOTS_PER_PAGE` +- `src/app.ts` - Imported `SLOTS_PER_PAGE` and `getForestElements`; updated Zurück-zum-Wald callback to navigate to element's page + +## Decisions Made + +- `navigateToPage` reads fresh progress before saving to avoid overwriting data changed by other parts of the app during navigation +- The "Zurück zum Wald" callback computes `newPage` from `elements.length` after the new element is already saved, so it always resolves to the correct last page +- `initForestScreen` is called after setting `currentForestPage` in progress so the nav renders correctly from the start + +## Deviations from Plan + +None - plan executed exactly as written. + +## Issues Encountered + +None. + +## Next Phase Readiness + +- Multi-Wald navigation complete. Phase 05 is fully done. +- Forest pagination is interactive, persistent, and animated. +- No blockers. + +## Self-Check: PASSED + +- src/forest/scene.ts: FOUND +- src/forest/reward.ts: FOUND +- src/app.ts: FOUND +- 05-02-SUMMARY.md: FOUND +- Commit 13b8df5: FOUND +- Commit 8f88843: FOUND + +--- +*Phase: 05-multi-wald-system-wald-pagination-und-navigation-zwischen-w-ldern* +*Completed: 2026-03-29*