Commit Graph
3 Commits
Author SHA1 Message Date
gurixandClaude Opus 4.6 ba4525daf3 feat(01-04): wire lesson screen UI with keyboard and falling letters
- Lesson screen HTML with letter-area and keyboard containers
- initLessonScreen: renders keyboard, shows letters, handles keypress
- Correct key dissolves letter with animation, advances to next
- Wrong key does nothing (per D-03), correct key stays highlighted
- startLesson in app.ts: manages lesson lifecycle and cleanup
- onComplete: updates progress, unlocks next level, saves to IndexedDB
- CSS: floating letter animation, dissolve effect on correct press

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-29 11:12:13 +02:00
gurixandClaude Opus 4.6 20a7670ef9 feat(01-02): welcome screen UI with onboarding flow
- Implement initWelcomeScreen with companion card rendering, layout toggle, start button
- Update index.html with welcome screen structure (companion-grid, layout-toggle, start-btn)
- Add CSS for companion cards, layout buttons, start button with hover/selected/disabled states
- Selecting a companion enables start, clicking start saves progress to IndexedDB and navigates to forest

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-29 11:06:54 +02:00
gurixandClaude Opus 4.6 4b5502f5fa feat(01-02): screen management and companion definitions
- Create companion/characters.ts with 4 companion definitions (fee, einhorn, fuchs, eule)
- Create app.ts with showScreen, getDB, initApp (routes to welcome or forest)
- Update main.ts to call initApp on DOMContentLoaded
- Add stub ui/screens.ts for initWelcomeScreen

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-29 11:05:59 +02:00