--- phase: 01-grundger-st-tippmechanik plan: 03 subsystem: game tags: [qwertz, keyboard, levels, finger-mapping, css-animation, tdd] # Dependency graph requires: - phase: 01-01 provides: "TypeScript interfaces (Level, KeyboardLayout), CSS design system with finger color variables" provides: - "Level definitions 1-6 with key sets and finger mappings" - "QWERTZ keyboard renderer with finger colors, pulse/press animations" - "DE and CH keyboard layout data" affects: [01-04, 01-05] # Tech tracking tech-stack: added: [] patterns: [tdd-red-green, shared-finger-map, css-animation-classes] key-files: created: - src/game/levels.ts - src/game/levels.test.ts - src/game/keyboard.ts modified: - src/styles/main.css key-decisions: - "Shared fingerMap record used by both levels.ts and keyboard.ts (duplicated for independence)" - "Keyboard uses CSS variable references for finger colors, resolved at render time" patterns-established: - "Level data: shared fingerMap record, cumulative allKeys array per level" - "Keyboard renderer: DOM-based with Map for key lookup" - "Animation: CSS class toggle for highlight/press states, no JS animation" requirements-completed: [KYBD-01, KYBD-02, KYBD-03, KYBD-04, KYBD-05, LEVL-01] # Metrics duration: 3min completed: 2026-03-29 --- # Phase 01 Plan 03: Keyboard & Levels Summary **QWERTZ keyboard renderer with finger-colored keys, pulse/press animations, and level definitions 1-6 per spec progression table** ## Performance - **Duration:** 3 min - **Started:** 2026-03-29T09:05:09Z - **Completed:** 2026-03-29T09:07:56Z - **Tasks:** 2 - **Files modified:** 4 ## Accomplishments - Level definitions 1-6 with correct key progressions matching spec section 4.1 (F/J/Space through E/I) - Finger-to-CSS-variable mapping for all QWERTZ keys per spec section 8.3 - Full QWERTZ keyboard renderer with DE and CH layout support - Pulse animation on target key and press animation on keydown via CSS classes - 14 passing tests covering all level data and helper functions ## Task Commits Each task was committed atomically: 1. **Task 1: Level definitions with key sets and finger mappings (TDD)** - RED: `3462a67` (test) - 14 failing tests for levels array and helpers - GREEN: `afae18d` (feat) - level definitions 1-6 with finger mappings 2. **Task 2: QWERTZ keyboard renderer with finger colors and animations** - `2f0784f` (feat) ## Files Created/Modified - `src/game/levels.ts` - Level definitions 1-6, getLevelByNumber, getKeysUpToLevel exports - `src/game/levels.test.ts` - 14 tests covering levels, key progressions, finger mappings, helpers - `src/game/keyboard.ts` - renderKeyboard, highlightKey, pressKey, updateKeyboardForLevel exports - `src/styles/main.css` - Keyboard CSS: layout, finger colors, pulse/press animations, inactive styling ## Decisions Made - Finger color map duplicated in keyboard.ts (includes number row keys) rather than importing from levels.ts, keeping modules independent - Keyboard uses CSS variable references (e.g., `var(--finger-l-index)`) set via inline style, resolved against design system variables ## Deviations from Plan ### Auto-fixed Issues **1. [Rule 1 - Bug] Fixed TypeScript strict null check errors** - **Found during:** Task 2 (tsc --noEmit verification) - **Issue:** Unused `keyboardContainer` variable and possible undefined array access in keyboard.ts; array index access in test file - **Fix:** Removed unused variable, added non-null assertion on array access - **Files modified:** src/game/keyboard.ts, src/game/levels.test.ts - **Verification:** `npx tsc --noEmit` exits 0 - **Committed in:** 2f0784f (Task 2 commit) --- **Total deviations:** 1 auto-fixed (1 bug) **Impact on plan:** Minor TypeScript strictness fix. No scope creep. ## Issues Encountered None. ## User Setup Required None - no external service configuration required. ## Known Stubs None - no stubs or placeholder data that affect plan goals. ## Next Phase Readiness - Keyboard component ready for integration in typing exercise (Plan 04) - Level data available for forest overview level grid (Plan 05) - Both DE and CH layouts defined, identical for levels 1-6 --- *Phase: 01-grundger-st-tippmechanik* *Completed: 2026-03-29*