--- phase: 02-gemini-integration-asset-pipeline plan: 03 type: execute wave: 2 depends_on: ["02-01"] files_modified: - src/storage/db.ts - scripts/generate-assets.ts - package.json - src/assets/companions/fee-lila/character-sheet.png - src/assets/companions/fee-lila/avatar.png - src/assets/companions/einhorn-stella/character-sheet.png - src/assets/companions/einhorn-stella/avatar.png - src/assets/companions/fuchs-finn/character-sheet.png - src/assets/companions/fuchs-finn/avatar.png - src/assets/companions/eule-elsa/character-sheet.png - src/assets/companions/eule-elsa/avatar.png - src/assets/style-reference/initial-forest-scene.png autonomous: true requirements: [ASST-01, ASST-02] user_setup: - service: gemini why: "Asset generation requires Gemini API key" env_vars: - name: geminiApiKey source: "public/config.json — already exists from Phase 1 setup" must_haves: truths: - "npm run generate-assets produces 4 character sheets, 4 avatars, and 1 style reference" - "Generated PNG files exist in src/assets/companions/{type}/ and src/assets/style-reference/" - "IndexedDB accessor methods exist for companionAssets, styleReference, and forestElements stores" artifacts: - path: "scripts/generate-assets.ts" provides: "Build script for pre-generating character assets" - path: "src/storage/db.ts" provides: "Extended DB wrapper with all store accessors" exports: ["saveCompanionAssets", "getCompanionAssets", "saveStyleReference", "getStyleReference", "saveForestElement", "getForestElements"] - path: "src/assets/companions/fee-lila/character-sheet.png" provides: "Fee Lila character sheet" - path: "src/assets/companions/fee-lila/avatar.png" provides: "Fee Lila avatar" - path: "src/assets/style-reference/initial-forest-scene.png" provides: "Style reference image for consistent art direction" key_links: - from: "scripts/generate-assets.ts" to: "src/api/gemini.ts" via: "imports generateImage for Gemini API calls" pattern: "import.*generateImage.*from" - from: "scripts/generate-assets.ts" to: "public/config.json" via: "reads API key via fs.readFileSync" pattern: "readFileSync.*config\\.json" --- Add IndexedDB accessor methods for all stores, create the asset generation build script, and run it to produce all character sheets, avatars, and the style reference image. Purpose: Pre-generated assets eliminate onboarding wait times and ensure visual consistency across sessions. Output: Extended db.ts, working generate-assets.ts script, 9 PNG files checked into git. @$HOME/.claude/get-shit-done/workflows/execute-plan.md @$HOME/.claude/get-shit-done/templates/summary.md @.planning/PROJECT.md @.planning/ROADMAP.md @.planning/STATE.md @.planning/phases/02-gemini-integration-asset-pipeline/02-01-SUMMARY.md @src/types.ts @src/storage/db.ts @src/api/config.ts @src/api/gemini.ts @src/companion/characters.ts ```typescript export async function generateText(prompt: string, systemPrompt: string, config: GeminiConfig): Promise; export async function generateImage(prompt: string, referenceImages: Blob[], config: GeminiConfig): Promise; ``` ```typescript export interface GeminiConfig { geminiApiKey: string; geminiModel: string; imageModel: string; } export function loadConfigFromObject(obj: GeminiConfig): void; ``` ```typescript export interface CompanionAssets { characterType: CompanionType; characterSheet: Blob; avatarImage: Blob; generatedAt: string; } export interface StyleReference { id: 1; imageBlob: Blob; generatedAt: string; } export interface ForestElement { id?: number; levelCompleted: number; imageBlob: Blob; imagePrompt: string; description: string; companionText: string; position: { x: number; y: number }; createdAt: string; } ``` Task 1: Add IndexedDB accessor methods for remaining stores src/storage/db.ts - src/storage/db.ts (current code with getProgress/saveProgress/getSettings/saveSettings pattern) - src/types.ts (CompanionAssets, StyleReference, ForestElement interfaces) Add the following methods to `src/storage/db.ts` following the existing Promise-wrapped pattern (per D-04): **companionAssets store** (keyed by characterType): ```typescript export function saveCompanionAssets(db: IDBDatabase, assets: CompanionAssets): Promise // Same pattern as saveProgress — tx "readwrite", store.put(assets) export function getCompanionAssets(db: IDBDatabase, characterType: CompanionType): Promise // Same pattern as getProgress — tx "readonly", store.get(characterType) ``` **styleReference store** (singleton, id: 1): ```typescript export function saveStyleReference(db: IDBDatabase, ref: StyleReference): Promise // store.put(ref) — same as saveSettings pattern export function getStyleReference(db: IDBDatabase): Promise // store.get(1) — same as getSettings pattern ``` **forestElements store** (auto-increment): ```typescript export function saveForestElement(db: IDBDatabase, element: ForestElement): Promise // store.add(element), return request.result as number (the auto-incremented id) export function getForestElements(db: IDBDatabase): Promise // store.getAll(), return result as ForestElement[] ``` Add required imports at top: `import type { CompanionAssets, CompanionType, ForestElement, StyleReference } from "../types";` (Keep existing Progress and Settings imports.) cd /home/dev/workspace/zauberwald && npx tsx -e "import { saveCompanionAssets, getCompanionAssets, saveStyleReference, getStyleReference, saveForestElement, getForestElements } from './src/storage/db'; console.log('All 6 methods exported OK')" - `grep -c "export function saveCompanionAssets" src/storage/db.ts` returns 1 - `grep -c "export function getCompanionAssets" src/storage/db.ts` returns 1 - `grep -c "export function saveStyleReference" src/storage/db.ts` returns 1 - `grep -c "export function getStyleReference" src/storage/db.ts` returns 1 - `grep -c "export function saveForestElement" src/storage/db.ts` returns 1 - `grep -c "export function getForestElements" src/storage/db.ts` returns 1 - `grep "CompanionAssets\|CompanionType\|ForestElement\|StyleReference" src/storage/db.ts | head -1` shows the types imported All 6 new IndexedDB accessor methods added to db.ts — saveCompanionAssets, getCompanionAssets, saveStyleReference, getStyleReference, saveForestElement, getForestElements — following existing Promise-wrapped pattern. Task 2: Build script for asset generation + run it scripts/generate-assets.ts, package.json - src/api/gemini.ts (generateImage function signature from Plan 01) - src/api/config.ts (GeminiConfig interface, loadConfigFromObject) - src/companion/characters.ts (companion definitions — 4 companions with type, name, personality) - SPEC.md section 9.2 (Character Sheet prompt, Avatar prompt, visual descriptions per character) - SPEC.md section 14.2 (asset generation flow) - public/config.json (actual config file path) **Step 1: Add tsx devDependency and npm script** In `package.json`, add to devDependencies: `"tsx": "^4.0.0"` Add script: `"generate-assets": "tsx scripts/generate-assets.ts"` Run `npm install` after editing. **Step 2: Create `scripts/generate-assets.ts`** (per D-01, D-02, ASST-01) The script runs in Node.js via `npx tsx`. It: 1. Reads `public/config.json` via `fs.readFileSync('./public/config.json', 'utf-8')` and parses as `GeminiConfig` 2. Uses `loadConfigFromObject()` from `src/api/config.ts` to set the config 3. For each of the 4 companions, generates: a. **Character Sheet** using the prompt from SPEC.md section 9.2: ``` Character sheet for a children's book. The character is {name}, {visualDescription}. Show the character in 3 views: front view, side view, and a close-up of the face. All views must show the EXACT SAME character with identical colors, proportions, and features. Art style: Watercolor children's book illustration, warm pastel colors, soft edges, magical forest theme. White background. Label each view clearly: "FRONT" "SIDE" "FACE" The character must be: cute, friendly, approachable, with large expressive eyes. Suitable for a 7-year-old audience. ``` b. **Avatar** using the character sheet as reference image: ``` Create a single portrait of this exact character from the reference sheet. Show only the face and upper body, looking directly at the viewer with a warm, friendly expression. Same art style as the reference. Square format. No text. No background (or simple soft gradient). ``` 4. Generates **Style Reference** — an initial forest scene: ``` Watercolor children's book illustration of a magical forest clearing. Warm pastel colors, soft edges, dreamy atmosphere. A gentle meadow surrounded by friendly trees, dappled sunlight, small flowers, and a hint of magic sparkles. No text, no letters, no characters. This sets the visual style for all future forest images. ``` 5. Saves each file using `fs.writeFileSync`: - `src/assets/companions/fee-lila/character-sheet.png` - `src/assets/companions/fee-lila/avatar.png` - `src/assets/companions/einhorn-stella/character-sheet.png` - `src/assets/companions/einhorn-stella/avatar.png` - `src/assets/companions/fuchs-finn/character-sheet.png` - `src/assets/companions/fuchs-finn/avatar.png` - `src/assets/companions/eule-elsa/character-sheet.png` - `src/assets/companions/eule-elsa/avatar.png` - `src/assets/style-reference/initial-forest-scene.png` Visual descriptions per companion (from SPEC.md section 9.2): - fee: "a small fairy with lavender-purple wings, a flowing lilac dress, big warm brown eyes, a tiny flower crown made of forget-me-nots, light skin, and short wavy auburn hair" - einhorn: "a small unicorn with a white coat, a shimmering golden horn, a flowing mane in soft rainbow pastels (pink, lavender, light blue), big dark eyes with long lashes, and small silver hooves" - fuchs: "a young red fox with warm orange-brown fur, a white chest and belly, a bushy tail with a white tip, bright curious amber eyes, and slightly oversized pointed ears" - eule: "a small round owl with soft brown-and-cream feathers, a heart-shaped face, large round golden eyes, tiny ear tufts, and small talons perched on a mossy branch" The script should: - Log progress to stdout: "Generating character sheet for {name}..." etc. - Convert Blob responses to Buffer via `blob.arrayBuffer()` then `Buffer.from()` - Handle errors gracefully: if one generation fails, log error and continue with others - Exit with code 1 if any generation failed, 0 if all succeeded - Add a 2-second delay between API calls to avoid rate limiting **Step 3: Run the script** Execute `npm run generate-assets` and verify all 9 PNG files are created. If any fail, check the error and retry (the script should be re-runnable). **Important:** The `generateImage` function in `src/api/gemini.ts` uses browser `fetch`. Node.js 18+ has native `fetch`, so this should work. If there are issues with `Blob` in Node.js, use `Buffer` and convert. The script may need to use `node:buffer` Blob or polyfill — handle at implementation time. cd /home/dev/workspace/zauberwald && ls -la src/assets/companions/*/character-sheet.png src/assets/companions/*/avatar.png src/assets/style-reference/initial-forest-scene.png 2>&1 | grep -c ".png" - `grep "generate-assets" package.json` shows the npm script - `grep "tsx" package.json` shows tsx in devDependencies - `test -f scripts/generate-assets.ts && echo "exists"` returns "exists" - `ls src/assets/companions/fee-lila/character-sheet.png src/assets/companions/fee-lila/avatar.png` succeeds - `ls src/assets/companions/einhorn-stella/character-sheet.png src/assets/companions/einhorn-stella/avatar.png` succeeds - `ls src/assets/companions/fuchs-finn/character-sheet.png src/assets/companions/fuchs-finn/avatar.png` succeeds - `ls src/assets/companions/eule-elsa/character-sheet.png src/assets/companions/eule-elsa/avatar.png` succeeds - `ls src/assets/style-reference/initial-forest-scene.png` succeeds - All 9 PNG files are > 1KB (not empty): `find src/assets -name "*.png" -size +1k | wc -l` returns 9 Build script generates 4 character sheets + 4 avatars + 1 style reference via Gemini API. All 9 PNG files exist in correct directories and are non-empty. `npm run generate-assets` is a working npm script. - `npm run generate-assets` completes without errors (or re-run successfully) - `find src/assets -name "*.png" -size +1k | wc -l` returns 9 - All 6 new DB methods compile: `npx tsc --noEmit src/storage/db.ts` - IndexedDB has accessors for all 5 stores (progress, settings from Phase 1 + companionAssets, styleReference, forestElements new) - Build script reads config.json, calls Gemini API, saves 9 PNG files - All generated assets are suitable quality (child-friendly watercolor style) After completion, create `.planning/phases/02-gemini-integration-asset-pipeline/02-03-SUMMARY.md`