--- phase: 01-grundger-st-tippmechanik plan: 04 subsystem: game tags: [typing, tdd, adaptive-tempo, keyboard, vitest] requires: - phase: 01-02 provides: "QWERTZ keyboard rendering with finger colors and highlight/press animations" - phase: 01-03 provides: "Level definitions with key sets and getKeysUpToLevel function" provides: - "Typing exercise engine: generateLetters, createExerciseState, handleKeyPress" - "Adaptive tempo logic: 3s start, -200ms/+500ms, bounds 1.5-4s" - "Lesson screen UI with falling letters and keyboard integration" - "Lesson completion flow: progress update, next level unlock" affects: [01-05, phase-02, phase-03] tech-stack: added: [] patterns: ["TDD RED-GREEN for game logic", "State mutation pattern for exercise state", "Cleanup function pattern for screen lifecycle"] key-files: created: - src/game/typing.ts - src/game/typing.test.ts modified: - src/ui/screens.ts - src/app.ts - index.html - src/styles/main.css key-decisions: - "Exercise state uses direct mutation pattern (not immutable) for simplicity in game loop" - "Streak resets to 0 after speed adjustment to prevent rapid acceleration" patterns-established: - "TDD RED-GREEN: write failing tests first, then implement to pass" - "Screen init returns cleanup function for teardown" - "onComplete callback pattern for screen-to-app communication" requirements-completed: [TYPE-01, TYPE-02, TYPE-03, TYPE-04, LEVL-02, LEVL-03] duration: 2min completed: 2026-03-29 --- # Phase 01 Plan 04: Typing Exercise Engine Summary **TDD-tested typing engine with adaptive tempo (3s start, 1.5-4s bounds), lesson screen UI with falling letters and keyboard integration, lesson completion unlocking next level** ## Performance - **Duration:** 2 min - **Started:** 2026-03-29T09:09:33Z - **Completed:** 2026-03-29T09:12:30Z - **Tasks:** 2 - **Files modified:** 6 ## Accomplishments - Typing exercise engine with 18 passing tests covering letter generation, key press handling, adaptive tempo, and completion detection - Lesson screen renders falling letter with float animation, keyboard highlights target key, correct press dissolves letter - Lesson completion updates progress in IndexedDB: adds to completedLevels, advances currentLevel, increments sessions ## Task Commits Each task was committed atomically: 1. **Task 1: Typing exercise logic (RED-GREEN-REFACTOR)** - `5fe66cb` (feat) 2. **Task 2: Lesson screen UI wiring** - `ba4525d` (feat) ## Files Created/Modified - `src/game/typing.ts` - Core typing engine: generateLetters, createExerciseState, handleKeyPress, getCurrentLetter, isExerciseComplete - `src/game/typing.test.ts` - 18 TDD tests covering all exercise behavior - `src/ui/screens.ts` - Added initLessonScreen with keyboard rendering and keydown handling - `src/app.ts` - Added startLesson function with progress update on completion - `index.html` - Lesson screen HTML with letter-area and lesson-keyboard containers - `src/styles/main.css` - Falling letter styles, float animation, dissolve effect ## Decisions Made - Exercise state uses direct mutation (not immutable copies) for simplicity in the game loop - Streak counter resets to 0 after triggering a speed adjustment, preventing rapid acceleration - db parameter kept in initLessonScreen signature (prefixed with underscore) for future use when lesson analytics are added ## Deviations from Plan ### Auto-fixed Issues **1. [Rule 1 - Bug] Fixed unused import and parameter TypeScript errors** - **Found during:** Task 2 - **Issue:** `isExerciseComplete` imported but unused in screens.ts; `db` parameter unused in initLessonScreen - **Fix:** Removed unused import, prefixed unused param with underscore - **Files modified:** src/ui/screens.ts - **Verification:** `npx tsc --noEmit` passes - **Committed in:** ba4525d (Task 2 commit) --- **Total deviations:** 1 auto-fixed (1 bug) **Impact on plan:** Minor TypeScript strictness fix. No scope creep. ## Issues Encountered None ## User Setup Required None - no external service configuration required. ## Next Phase Readiness - Typing engine ready for forest screen integration (Plan 05) - startLesson exported from app.ts, ready to be called from forest/level map - All 37 tests passing (levels + db + typing) --- *Phase: 01-grundger-st-tippmechanik* *Completed: 2026-03-29*