--- phase: quick plan: 260329-uos subsystem: game/levels tags: [levels, words, keyboard, fallbacks, qwertz] key_files: modified: - src/game/levels.ts - src/game/words.ts - src/game/keyboard.ts - src/companion/fallbacks.ts - src/game/levels.test.ts - src/game/words.test.ts - src/companion/companion.test.ts decisions: - "Level 16 uses words-with-period (e.g. 'gut.') for punctuation practice since period doesn't appear in regular German words" - "companion.test.ts unknown-letter test updated to use '@' since all regular keys now have fallback entries" metrics: duration: 4min completed: "2026-03-29" tasks: 3 files: 7 --- # Quick Task 260329-uos: Level-Erweiterung für gesamten Tastaturbereich - Summary **One-liner:** 16 QWERTZ levels added with German word lists (levels 7-16) covering r,u,t,z,w,o,q,p,n,b,v,m,c,x,ä,ü,y, comma, and period. ## What Was Done Extended the typing game from 6 to 16 levels so children can learn all keys on the QWERTZ keyboard step by step. ### Task 1: Level-Definitionen und fingerMap erweitern - Added levels 7-16 to `src/game/levels.ts` with proper `newKeys`, `allKeys`, and shared `fingerMap` - Added `,` (`--finger-r-mid`) and `.` (`--finger-r-ring`) to the fingerMap - Updated `src/game/keyboard.ts` bottom row: `["y","x","c","v","b","n","m",",","."]` in both DE and CH layouts - Added `,` and `.` to `fingerColorMap` in keyboard.ts **Commit:** 374298b ### Task 2: Wortlisten und Fallback-Texte für neue Level - Added 10 validated German words per level for levels 7-16 in `src/game/words.ts` - All words verified to use only keys known up to that level (max 5 characters) - Level 16 uses short words with trailing period (e.g., "gut.", "hier.") for punctuation practice - Added 19 new `LetterIntro` entries to `src/companion/fallbacks.ts` for: r,u,t,z,w,o,q,p,n,b,v,m,c,x,ä,ü,y,",","." - Updated entry count comment to "32 entries, levels 1-16" **Commit:** 1d4c709 ### Task 3: Tests aktualisieren für 16 Level - `levels.test.ts`: Updated length assertion from 6 to 16; added `newKeys` tests for levels 7-16; added Level 16 allKeys completeness test - `words.test.ts`: Extended all loops from `<= 6` to `<= 16`; changed description to "levels 1-16"; added explicit `validateWordList()` test - `companion.test.ts` (deviation): Fixed "unknown letter" test — was using 'z' which now has a fallback entry; updated to use '@' (truly unknown character) **Commit:** 3a71799 ## Deviations from Plan ### Auto-fixed Issues **1. [Rule 1 - Bug] companion.test.ts "unknown letter" test broken by new fallback entries** - **Found during:** Task 3 (full test suite run) - **Issue:** The test used letter 'z' to test the "no fallback found" code path. After Task 2 added 'z' to `fallbackLetterIntros` (Level 8), the test received a real text instead of the default message. - **Fix:** Changed test letter from 'z' to '@' (a non-letter character that will never have a fallback entry) - **Files modified:** src/companion/companion.test.ts - **Commit:** 3a71799 ## Key Decisions 1. **Level 16 word format:** Period doesn't appear naturally in German words, so level 16 uses "word." format (e.g., "gut.", "hier.") to practice the period key while keeping the max-5-char constraint. 2. **Unknown letter test:** Using '@' as the canonical "truly unknown" letter in tests, since all keyboard characters (a-z, umlauts, punctuation) now have fallback entries. ## Known Stubs None — all levels are fully wired with word lists and fallback texts. ## Self-Check: PASSED - src/game/levels.ts — FOUND, contains `level: 16` - src/game/words.ts — FOUND, contains `wordsByLevel` entries for levels 7-16 - src/game/keyboard.ts — FOUND, bottom row includes "," and "." - src/companion/fallbacks.ts — FOUND, contains 32 letter intro entries - All 104 tests pass (8 test files) - Commits: 374298b, 1d4c709, 3a71799