# Phase 3: Komplettes Spielerlebnis - Discussion Log (Assumptions Mode) > **Audit trail only.** Do not use as input to planning, research, or execution agents. > Decisions captured in CONTEXT.md — this log preserves the analysis. **Date:** 2026-03-29 **Phase:** 03-Komplettes Spielerlebnis **Mode:** assumptions **Areas analyzed:** Lesson Flow Architecture, Forest Scene, Reward Flow, Parent Area, Rate Limiting ## Assumptions Presented ### Lesson Flow Architecture | Assumption | Confidence | Evidence | |------------|-----------|----------| | Sub-phases as internal state machine in lesson screen | Confident | ScreenName has 5 entries (D-01 from Phase 1) | | Word building extends existing typing engine with mode param | Likely | typing.ts letters array + currentLetterIndex reusable | ### Forest Scene | Assumption | Confidence | Evidence | |------------|-----------|----------| | SVG background + HTML overlay CSS grid for forest elements | Likely | ForestElement.position exists, fallback SVGs ready | ### Reward Flow | Assumption | Confidence | Evidence | |------------|-----------|----------| | Pre-generation at lesson start, await on reward screen | Likely | generateImage async, screen-reward exists but empty | ### Parent Area | Assumption | Confidence | Evidence | |------------|-----------|----------| | Extend Progress interface with stats, no DB version bump | Confident | IndexedDB schema-less for values | ## Corrections Made No corrections — all assumptions confirmed. ## External Research Flagged - Rate limit adequacy: current 1/1 per day needs increase to ~10 text + 5 image per day