Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
4.1 KiB
gsd_state_version, milestone, milestone_name, status, stopped_at, last_updated, last_activity, progress
| gsd_state_version | milestone | milestone_name | status | stopped_at | last_updated | last_activity | progress | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1.0 | v1.0 | milestone | executing | Completed 03-02-PLAN.md | 2026-03-29T11:49:51.101Z | 2026-03-29 |
|
Project State
Project Reference
See: .planning/PROJECT.md (updated 2026-03-29)
Core value: Das Kind übt freiwillig weiter, weil es wissen will, was als Nächstes im Wald erscheint — nicht weil es Punkte sammelt. Current focus: Phase 03 — komplettes-spielerlebnis
Current Position
Phase: 03 (komplettes-spielerlebnis) — EXECUTING Plan: 5 of 5 Status: Ready to execute Last activity: 2026-03-29
Progress: [░░░░░░░░░░] 0%
Performance Metrics
Velocity:
- Total plans completed: 0
- Average duration: -
- Total execution time: 0 hours
By Phase:
| Phase | Plans | Total | Avg/Plan |
|---|---|---|---|
| - | - | - | - |
Recent Trend:
- Last 5 plans: -
- Trend: -
Updated after each plan completion | Phase 01 P01 | 4min | 2 tasks | 22 files | | Phase 01 P02 | 2min | 2 tasks | 6 files | | Phase 01 P03 | 3min | 2 tasks | 4 files | | Phase 01 P04 | 2min | 2 tasks | 6 files | | Phase 01 P05 | 2min | 2 tasks | 4 files | | Phase 02 P02 | 2min | 2 tasks | 8 files | | Phase 02 P01 | 3min | 1 tasks | 6 files | | Phase 02 P04 | 1min | 1 tasks | 2 files | | Phase 02 P03 | 6min | 2 tasks | 12 files | | Phase 02 P05 | 3min | 3 tasks | 7 files | | Phase 03 P03 | 2min | 2 tasks | 3 files | | Phase 03 P01 | 3min | 2 tasks | 7 files | | Phase 03 P05 | 2min | 2 tasks | 4 files | | Phase 03 P02 | 4min | 2 tasks | 6 files |
Accumulated Context
Decisions
Decisions are logged in PROJECT.md Key Decisions table. Recent decisions affecting current work:
- All phases: Vanilla TypeScript + Vite, no framework, DOM-based forest scene
- All phases: Gemini REST via fetch(), key in public/config.json (private use acceptable)
- Phase 2+: Vorab-generierte Character Assets per Build-Script (kein Onboarding-Warten)
- [Phase 01]: openDB accepts optional name param for test isolation with fake-indexeddb
- [Phase 01]: Screen transitions use CSS opacity+display toggle, no router library
- [Phase 01]: Companion cards rendered dynamically from data array, not hardcoded HTML
- [Phase 01]: Finger color map duplicated in keyboard.ts for module independence
- [Phase 01]: Exercise state uses direct mutation pattern for game loop simplicity
- [Phase 01]: Forest screen re-initializes on every navigation to reflect updated progress
- [Phase 02]: Fallback texts use ue/oe/ae transliteration for umlauts, consistent with existing codebase convention
- [Phase 02]: SVGs use gradient-based rendering under 2KB each for watercolor feel
- [Phase 02]: Rate limiting stored in Settings singleton, no new IndexedDB store
- [Phase 02]: Image generation no retry (expensive), text retries 3x exponential backoff
- [Phase 02]: Config loader caches after first fetch, resetConfigCache() for testing
- [Phase 02]: Each companion function independently checks config and rate limits (no shared wrapper) for clarity
- [Phase 02]: Fixed imageModel name: gemini-3.1-flash-preview-image -> gemini-3.1-flash-image-preview (was 404)
- [Phase 02]: Asset generation script skips existing files for idempotent re-runs
- [Phase 02]: Vite static imports for avatar PNGs with onerror emoji fallback pattern
- [Phase 03]: Object URLs tracked in module-level array and revoked on re-render to prevent memory leaks
- [Phase 03]: Levels 1-2 use letter combos (no real German words with F/J/D/K only)
- [Phase 03]: Rate limits raised to 10 text / 5 image per day for practical usage
- [Phase 03]: Access code hardcoded as 1234 for single-user private app
- [Phase 03]: Word mode uses intervalMs=0 (no timing pressure for word display)
- [Phase 03]: Discover phase skips space key; review pulls 2 words from each of last 2-3 levels
Pending Todos
None yet.
Blockers/Concerns
None yet.
Session Continuity
Last session: 2026-03-29T11:49:51.094Z Stopped at: Completed 03-02-PLAN.md Resume file: None