Files
Zauberwald/.planning/STATE.md
T
gurixandClaude Opus 4.6 370b76725b docs(04-03): complete Export/Import/Reset plan
- SUMMARY.md with plan results and decisions
- STATE.md updated with progress and metrics
- ROADMAP.md and REQUIREMENTS.md updated

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-29 18:17:50 +02:00

4.6 KiB

gsd_state_version, milestone, milestone_name, status, stopped_at, last_updated, last_activity, progress
gsd_state_version milestone milestone_name status stopped_at last_updated last_activity progress
1.0 v1.0 milestone executing Completed 04-03-PLAN.md 2026-03-29T16:17:42.908Z 2026-03-29
total_phases completed_phases total_plans completed_plans percent
4 3 19 17 0

Project State

Project Reference

See: .planning/PROJECT.md (updated 2026-03-29)

Core value: Das Kind übt freiwillig weiter, weil es wissen will, was als Nächstes im Wald erscheint — nicht weil es Punkte sammelt. Current focus: Phase 04 — polish-audio

Current Position

Phase: 04 (polish-audio) — EXECUTING Plan: 3 of 4 Status: Ready to execute Last activity: 2026-03-29

Progress: [░░░░░░░░░░] 0%

Performance Metrics

Velocity:

  • Total plans completed: 0
  • Average duration: -
  • Total execution time: 0 hours

By Phase:

Phase Plans Total Avg/Plan
- - - -

Recent Trend:

  • Last 5 plans: -
  • Trend: -

Updated after each plan completion | Phase 01 P01 | 4min | 2 tasks | 22 files | | Phase 01 P02 | 2min | 2 tasks | 6 files | | Phase 01 P03 | 3min | 2 tasks | 4 files | | Phase 01 P04 | 2min | 2 tasks | 6 files | | Phase 01 P05 | 2min | 2 tasks | 4 files | | Phase 02 P02 | 2min | 2 tasks | 8 files | | Phase 02 P01 | 3min | 1 tasks | 6 files | | Phase 02 P04 | 1min | 1 tasks | 2 files | | Phase 02 P03 | 6min | 2 tasks | 12 files | | Phase 02 P05 | 3min | 3 tasks | 7 files | | Phase 03 P03 | 2min | 2 tasks | 3 files | | Phase 03 P01 | 3min | 2 tasks | 7 files | | Phase 03 P05 | 2min | 2 tasks | 4 files | | Phase 03 P02 | 4min | 2 tasks | 6 files | | Phase 03 P04 | 3min | 2 tasks | 4 files | | Phase 04 P02 | 2min | 2 tasks | 3 files | | Phase 04 P03 | 2min | 2 tasks | 3 files |

Accumulated Context

Decisions

Decisions are logged in PROJECT.md Key Decisions table. Recent decisions affecting current work:

  • All phases: Vanilla TypeScript + Vite, no framework, DOM-based forest scene
  • All phases: Gemini REST via fetch(), key in public/config.json (private use acceptable)
  • Phase 2+: Vorab-generierte Character Assets per Build-Script (kein Onboarding-Warten)
  • [Phase 01]: openDB accepts optional name param for test isolation with fake-indexeddb
  • [Phase 01]: Screen transitions use CSS opacity+display toggle, no router library
  • [Phase 01]: Companion cards rendered dynamically from data array, not hardcoded HTML
  • [Phase 01]: Finger color map duplicated in keyboard.ts for module independence
  • [Phase 01]: Exercise state uses direct mutation pattern for game loop simplicity
  • [Phase 01]: Forest screen re-initializes on every navigation to reflect updated progress
  • [Phase 02]: Fallback texts use ue/oe/ae transliteration for umlauts, consistent with existing codebase convention
  • [Phase 02]: SVGs use gradient-based rendering under 2KB each for watercolor feel
  • [Phase 02]: Rate limiting stored in Settings singleton, no new IndexedDB store
  • [Phase 02]: Image generation no retry (expensive), text retries 3x exponential backoff
  • [Phase 02]: Config loader caches after first fetch, resetConfigCache() for testing
  • [Phase 02]: Each companion function independently checks config and rate limits (no shared wrapper) for clarity
  • [Phase 02]: Fixed imageModel name: gemini-3.1-flash-preview-image -> gemini-3.1-flash-image-preview (was 404)
  • [Phase 02]: Asset generation script skips existing files for idempotent re-runs
  • [Phase 02]: Vite static imports for avatar PNGs with onerror emoji fallback pattern
  • [Phase 03]: Object URLs tracked in module-level array and revoked on re-render to prevent memory leaks
  • [Phase 03]: Levels 1-2 use letter combos (no real German words with F/J/D/K only)
  • [Phase 03]: Rate limits raised to 10 text / 5 image per day for practical usage
  • [Phase 03]: Access code hardcoded as 1234 for single-user private app
  • [Phase 03]: Word mode uses intervalMs=0 (no timing pressure for word display)
  • [Phase 03]: Discover phase skips space key; review pulls 2 words from each of last 2-3 levels
  • [Phase 03]: Pre-generation uses fire-and-forget pattern: startPreGeneration() at lesson start, awaited on reward screen
  • [Phase 03]: Progress migration function ensures backward compat with older IndexedDB data
  • [Phase 04]: Stardust particles use box-shadow on pseudo-elements for 6 total sparkle points
  • [Phase 04]: Error overlay uses tree emoji and German child-friendly message
  • [Phase 04]: Export excludes Blobs (only progress+settings) for JSON portability

Pending Todos

None yet.

Blockers/Concerns

None yet.

Session Continuity

Last session: 2026-03-29T16:17:42.902Z Stopped at: Completed 04-03-PLAN.md Resume file: None