Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
3.5 KiB
3.5 KiB
phase, plan, subsystem, tags, requires, provides, affects, tech-stack, key-files, key-decisions, patterns-established, requirements-completed, duration, completed
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| 01-grundger-st-tippmechanik | 05 | ui |
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2min | 2026-03-29 |
Phase 01 Plan 05: Forest Screen & App Flow Integration Summary
Forest overview with 6-level map (locked/current/completed states) and end-to-end app loop: welcome -> forest -> lesson -> forest with progress persistence
Performance
- Duration: 2 min
- Started: 2026-03-29T09:13:52Z
- Completed: 2026-03-29T09:15:39Z
- Tasks: 2 (1 implementation + 1 auto-approved verification)
- Files modified: 4
Accomplishments
- Forest overview screen with level map showing 6 levels with locked/current/completed visual states
- Complete app flow wired: welcome -> forest -> lesson -> forest with automatic progress updates
- Level progression logic: completing a lesson marks level done, advances currentLevel, increments sessions
- Returning users skip welcome and go directly to forest with persisted state
Task Commits
Each task was committed atomically:
- Task 1: Forest screen with level map and continue button -
5bac850(feat) - Task 2: Verify complete Phase 1 app flow - auto-approved checkpoint, no commit
Files Created/Modified
src/forest/scene.ts- Forest screen with getLevelStatus, renderLevelMap, initForestScreensrc/app.ts- Rewired to integrate forest screen init, lesson completion handler, and navigation flowindex.html- Added forest screen HTML structure with level-map container and continue buttonsrc/styles/main.css- Added forest layout, level card styles (current/completed/locked), continue button
Decisions Made
- Forest screen re-initializes on every navigation (after lesson complete, after welcome) to ensure fresh progress state
- Extracted lesson completion logic into handleLessonComplete for cleaner flow
- startLessonFromForest reads keyboard layout from stored progress rather than threading it through as a parameter
Deviations from Plan
None - plan executed exactly as written.
Issues Encountered
None
User Setup Required
None - no external service configuration required.
Next Phase Readiness
- Phase 1 complete: all 5 plans executed
- Full typing exercise loop is playable from fresh start through level completion
- Forest screen ready for Phase 2 expansion (reward images, companion text)
- Progress persistence verified through re-init pattern
Phase: 01-grundger-st-tippmechanik Completed: 2026-03-29