11 KiB
phase, verified, status, score, re_verification, gaps, human_verification
| phase | verified | status | score | re_verification | gaps | human_verification | ||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 05-multi-wald-system | 2026-03-29T21:30:00Z | passed | 8/8 must-haves verified | false |
|
Phase 05: Multi-Wald-System Verification Report
Phase Goal: Mehrere Waldseiten mit Pagination, damit der Wald unbegrenzt wachsen kann Verified: 2026-03-29T21:30:00Z Status: passed Re-verification: No — initial verification
Goal Achievement
Observable Truths (from PLAN must_haves)
| # | Truth | Status | Evidence |
|---|---|---|---|
| 1 | renderForestScene zeigt nur 12 Elemente pro Seite (Elemente 0-11 auf Seite 0, 12-23 auf Seite 1, etc.) | VERIFIED | scene.ts:32-34: const start = page * SLOTS_PER_PAGE; const end = start + SLOTS_PER_PAGE; const toRender = elements.slice(start, end); with SLOTS_PER_PAGE = 12 |
| 2 | Progress enthält currentForestPage Feld das nach Reload erhalten bleibt | VERIFIED | types.ts:21: field declared; app.ts:41: migration guard; scene.ts:164-165: saved via saveProgress on every navigation |
| 3 | Navigationspfeile und Seitenanzeige sind im DOM vorhanden | VERIFIED | index.html:64-68: #forest-nav, #forest-nav-prev, #forest-nav-next, #forest-nav-text all present with correct aria-labels |
| 4 | Bei nur einer Waldseite sind die Pfeile nicht sichtbar | VERIFIED | scene.ts:80-82: if (totalPages <= 1) { navContainer.style.display = "none"; } |
| 5 | Kind kann mit Pfeiltasten zwischen Waldseiten navigieren | VERIFIED | scene.ts:169-181: prevBtn.onclick and nextBtn.onclick wired via navigateToPage closure |
| 6 | Aktuelle Waldseite wird in Progress gespeichert und nach Reload wiederhergestellt | VERIFIED | scene.ts:162-166: getProgress + saveProgress called on every nav; scene.ts:151: currentPage = progress.currentForestPage ?? 0 on init |
| 7 | Nach Lesson-Abschluss zeigt der Wald automatisch die Seite mit dem neuen Element | VERIFIED | app.ts:123-134: computes newPage = Math.max(0, Math.ceil(elements.length / SLOTS_PER_PAGE) - 1), saves to progress, then calls renderForestScene(db, newPage, elementId) |
| 8 | Seitenwechsel hat sanfte Fade-Animation | VERIFIED | scene.ts:25-26: grid.style.opacity = "0"; grid.style.transition = "opacity 0.3s ease"; before clear; scene.ts:64-66: requestAnimationFrame(() => { grid.style.opacity = "1"; }) after render |
Score: 8/8 truths verified
Required Artifacts
| Artifact | Expected | Status | Details |
|---|---|---|---|
src/types.ts |
Progress interface with currentForestPage | VERIFIED | Line 21: currentForestPage: number; // 0-indexed, default 0 |
src/forest/scene.ts |
SLOTS_PER_PAGE, paginated renderForestScene, nav handlers | VERIFIED | Lines 8, 10-13, 32-34, 139-197 — all present and substantive |
index.html |
Navigation arrows and page indicator DOM elements | VERIFIED | Lines 64-68 — forest-nav, prev/next buttons, text span with German aria-labels |
src/forest/reward.ts |
SLOTS_PER_PAGE import for slot calculation | VERIFIED | Line 26: import { SLOTS_PER_PAGE } from "./scene"; — Line 180: % SLOTS_PER_PAGE replaces hardcoded % 12 |
src/app.ts |
currentForestPage in migration, Zurück-zum-Wald page nav | VERIFIED | Line 41: migration; Lines 123-134: post-reward page computation and renderForestScene call |
src/styles/main.css |
.forest__nav CSS with 44px touch targets | VERIFIED | Lines 533-573: .forest__nav, .forest__nav-btn with min-width: 44px; min-height: 44px, pastel BEM styling |
Key Link Verification
| From | To | Via | Status | Details |
|---|---|---|---|---|
src/forest/scene.ts |
src/types.ts |
Progress.currentForestPage | VERIFIED | scene.ts:151: reads progress.currentForestPage ?? 0; scene.ts:164: writes back |
src/forest/scene.ts |
src/storage/db.ts |
saveProgress for page persistence | VERIFIED | Import at line 3; call at line 165 inside navigateToPage |
src/forest/reward.ts |
src/forest/scene.ts |
SLOTS_PER_PAGE import | VERIFIED | reward.ts:26: named import; reward.ts:180: used in slot calculation |
src/app.ts |
src/forest/scene.ts |
renderForestScene with page parameter | VERIFIED | app.ts:134: renderForestScene(db, newPage, elementId) — 3-arg call, old 2-arg call absent |
Data-Flow Trace (Level 4)
| Artifact | Data Variable | Source | Produces Real Data | Status |
|---|---|---|---|---|
src/forest/scene.ts renderForestScene |
elements (forest grid) |
getForestElements(db) — IndexedDB forestElements store |
Yes — fetches all Blobs from DB, slices by page | FLOWING |
src/forest/scene.ts initForestScreen |
currentPage |
progress.currentForestPage from IndexedDB progress store |
Yes — reads persisted integer, falls back to 0 | FLOWING |
src/app.ts Zurück-zum-Wald |
newPage |
getForestElements(db).length post-save |
Yes — computed from real DB record count | FLOWING |
Behavioral Spot-Checks
| Behavior | Command | Result | Status |
|---|---|---|---|
| TypeScript compiles without errors | npx tsc --noEmit |
No output (exit 0) | PASS |
SLOTS_PER_PAGE exported from scene.ts |
grep "export const SLOTS_PER_PAGE" src/forest/scene.ts |
Found: line 8 | PASS |
| renderForestScene accepts page param | grep "page: number" src/forest/scene.ts |
Found: line 12 | PASS |
| Navigation DOM exists in HTML | grep -c "forest-nav" index.html |
5 matches | PASS |
| Old 2-arg renderForestScene(db, elementId) call absent | grep "renderForestScene(db, elementId)" src/app.ts |
Not found | PASS |
| Commits documented in SUMMARY exist in git | git log --oneline |
559d57a, 348a71a, 13b8df5, 8f88843 all present |
PASS |
Requirements Coverage
| Requirement | Source Plan | Description | Status | Evidence |
|---|---|---|---|---|
| MWLD-01 | 05-01 | Wald-Seite berechnet aus Element-Index (Math.floor(index / 12)), kein DB-Schema-Change | SATISFIED | scene.ts:32: page * SLOTS_PER_PAGE slice — no DB schema change (only Progress field added) |
| MWLD-02 | 05-01 | renderForestScene zeigt nur 12 Elemente pro Seite | SATISFIED | scene.ts:32-34: slice(start, end) with end-start = 12 |
| MWLD-03 | 05-01 | Navigationspfeile min 44px Touch-Targets, Pastellfarben | SATISFIED | main.css:542-543: min-width: 44px; min-height: 44px; pastel var(--accent-green) + var(--bg-cream) |
| MWLD-04 | 05-01 | "Wald X von Y" Textanzeige, Navigation bei nur einer Seite ausgeblendet | SATISFIED | scene.ts:80-86: single-page → display:none; multi-page → Wald ${page+1} von ${totalPages} |
| MWLD-05 | 05-02 | currentForestPage in Progress gespeichert, nach Reload wiederhergestellt | SATISFIED | types.ts:21 + app.ts:41 migration + scene.ts:151,164-165 persist on navigation |
| MWLD-06 | 05-02 | Nach Lesson-Abschluss automatisch zur Seite mit dem neuen Element navigieren | SATISFIED | app.ts:123-134: newPage computed from post-save elements.length, written to progress, passed to renderForestScene |
| MWLD-07 | 05-02 | Sanfte Fade-Animation beim Seitenwechsel | SATISFIED | scene.ts:25-26,64-66: opacity 0→1 with transition: opacity 0.3s ease via requestAnimationFrame |
All 7 requirements from REQUIREMENTS.md (MWLD-01 through MWLD-07) — all mapped to Phase 5 in traceability table — are satisfied. No orphaned requirements.
Anti-Patterns Found
No blockers or warnings found. The placeholder string appears twice in reward.ts as a code comment describing the loading-state UI (intentional behavior) and twice in index.html as HTML placeholder attributes on input fields (pre-existing from Phase 3/4, unrelated to Phase 5 scope). No TODO/FIXME/stub patterns found in any Phase 5 modified files.
| File | Line | Pattern | Severity | Impact |
|---|---|---|---|---|
| (none) | — | — | — | — |
Human Verification Required
1. Navigationspfeile erscheinen bei mehr als 12 Elementen
Test: App im Browser öffnen, DevTools-Konsole verwenden um 13+ Einträge in IndexedDB forestElements Store hinzuzufügen (oder 13 Levels spielen), dann Forest-Screen prüfen.
Expected: Navigationspfeile und "Wald 1 von 2" (oder höher) erscheinen zwischen Waldszene und Stufenkarte; bei <= 12 Elementen bleiben sie verborgen.
Why human: Erfordert einen laufenden Browser mit IndexedDB-Daten; das Verhalten hängt vom Element-Count zur Laufzeit ab.
2. Fade-Animation beim Seitenwechsel
Test: Navigationspfeile klicken wenn mehrere Seiten vorhanden sind. Expected: Das Grid blendet sanft in 0.3 Sekunden aus und wieder ein (keine harten Schnitte). Why human: CSS-Animationen und requestAnimationFrame-Timing können nicht statisch geprüft werden.
3. Seiten-Persistenz nach Browser-Reload
Test: Zu Seite 2 navigieren, Browser-Tab schliessen und neu öffnen. Expected: Seite 2 wird nach Reload angezeigt (currentForestPage = 1 in IndexedDB). Why human: Erfordert live IndexedDB-Zustand über Browser-Neustarts hinweg.
4. Zurück-zum-Wald nach Lesson zeigt korrekte Seite
Test: Eine Lesson durchspielen; auf dem Reward-Screen "Zurück zum Wald" klicken. Expected: Der Wald öffnet automatisch die Seite mit dem gerade hinzugefügten Element (letzte Seite). Why human: Erfordert vollständigen End-to-End Lesson-Zyklus mit laufender App.
Gaps Summary
No gaps. All 8 observable truths are verified, all 6 required artifacts pass all 4 levels (exists, substantive, wired, data flowing), all 4 key links are confirmed, all 7 requirements are satisfied, and TypeScript compiles cleanly. The 4 items flagged for human verification are standard UI/runtime behaviors that cannot be checked statically — they do not block the status determination since all automated evidence is consistent with correct implementation.
Verified: 2026-03-29T21:30:00Z Verifier: Claude (gsd-verifier)