Files
Zauberwald/.planning/phases/01-grundger-st-tippmechanik/01-04-SUMMARY.md
T
gurixandClaude Opus 4.6 d04e09a5a3 docs(01-04): complete typing exercise engine plan
- SUMMARY.md with 2 task commits, 18 tests, 6 files
- STATE.md: advance to plan 5/5, 80% progress
- ROADMAP.md: update phase 01 plan progress
- REQUIREMENTS.md: mark TYPE-01..04, LEVL-02, LEVL-03 complete

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-29 11:13:24 +02:00

4.3 KiB

phase, plan, subsystem, tags, requires, provides, affects, tech-stack, key-files, key-decisions, patterns-established, requirements-completed, duration, completed
phase plan subsystem tags requires provides affects tech-stack key-files key-decisions patterns-established requirements-completed duration completed
01-grundger-st-tippmechanik 04 game
typing
tdd
adaptive-tempo
keyboard
vitest
phase provides
01-02 QWERTZ keyboard rendering with finger colors and highlight/press animations
phase provides
01-03 Level definitions with key sets and getKeysUpToLevel function
Typing exercise engine: generateLetters, createExerciseState, handleKeyPress
Adaptive tempo logic: 3s start, -200ms/+500ms, bounds 1.5-4s
Lesson screen UI with falling letters and keyboard integration
Lesson completion flow: progress update, next level unlock
01-05
phase-02
phase-03
added patterns
TDD RED-GREEN for game logic
State mutation pattern for exercise state
Cleanup function pattern for screen lifecycle
created modified
src/game/typing.ts
src/game/typing.test.ts
src/ui/screens.ts
src/app.ts
index.html
src/styles/main.css
Exercise state uses direct mutation pattern (not immutable) for simplicity in game loop
Streak resets to 0 after speed adjustment to prevent rapid acceleration
TDD RED-GREEN: write failing tests first, then implement to pass
Screen init returns cleanup function for teardown
onComplete callback pattern for screen-to-app communication
TYPE-01
TYPE-02
TYPE-03
TYPE-04
LEVL-02
LEVL-03
2min 2026-03-29

Phase 01 Plan 04: Typing Exercise Engine Summary

TDD-tested typing engine with adaptive tempo (3s start, 1.5-4s bounds), lesson screen UI with falling letters and keyboard integration, lesson completion unlocking next level

Performance

  • Duration: 2 min
  • Started: 2026-03-29T09:09:33Z
  • Completed: 2026-03-29T09:12:30Z
  • Tasks: 2
  • Files modified: 6

Accomplishments

  • Typing exercise engine with 18 passing tests covering letter generation, key press handling, adaptive tempo, and completion detection
  • Lesson screen renders falling letter with float animation, keyboard highlights target key, correct press dissolves letter
  • Lesson completion updates progress in IndexedDB: adds to completedLevels, advances currentLevel, increments sessions

Task Commits

Each task was committed atomically:

  1. Task 1: Typing exercise logic (RED-GREEN-REFACTOR) - 5fe66cb (feat)
  2. Task 2: Lesson screen UI wiring - ba4525d (feat)

Files Created/Modified

  • src/game/typing.ts - Core typing engine: generateLetters, createExerciseState, handleKeyPress, getCurrentLetter, isExerciseComplete
  • src/game/typing.test.ts - 18 TDD tests covering all exercise behavior
  • src/ui/screens.ts - Added initLessonScreen with keyboard rendering and keydown handling
  • src/app.ts - Added startLesson function with progress update on completion
  • index.html - Lesson screen HTML with letter-area and lesson-keyboard containers
  • src/styles/main.css - Falling letter styles, float animation, dissolve effect

Decisions Made

  • Exercise state uses direct mutation (not immutable copies) for simplicity in the game loop
  • Streak counter resets to 0 after triggering a speed adjustment, preventing rapid acceleration
  • db parameter kept in initLessonScreen signature (prefixed with underscore) for future use when lesson analytics are added

Deviations from Plan

Auto-fixed Issues

1. [Rule 1 - Bug] Fixed unused import and parameter TypeScript errors

  • Found during: Task 2
  • Issue: isExerciseComplete imported but unused in screens.ts; db parameter unused in initLessonScreen
  • Fix: Removed unused import, prefixed unused param with underscore
  • Files modified: src/ui/screens.ts
  • Verification: npx tsc --noEmit passes
  • Committed in: ba4525d (Task 2 commit)

Total deviations: 1 auto-fixed (1 bug) Impact on plan: Minor TypeScript strictness fix. No scope creep.

Issues Encountered

None

User Setup Required

None - no external service configuration required.

Next Phase Readiness

  • Typing engine ready for forest screen integration (Plan 05)
  • startLesson exported from app.ts, ready to be called from forest/level map
  • All 37 tests passing (levels + db + typing)

Phase: 01-grundger-st-tippmechanik Completed: 2026-03-29