import pytest import sys from unittest.mock import MagicMock, patch # Mock RPi.GPIO and pygame before importing wecker sys.modules["RPi"] = MagicMock() sys.modules["RPi.GPIO"] = MagicMock() sys.modules["pygame"] = MagicMock() import wecker # noqa: E402 @pytest.fixture def mock_gpio(): with patch.object(wecker, "GPIO") as mock: mock.LOW = 0 mock.HIGH = 1 yield mock @pytest.fixture def mock_pygame(): with patch.object(wecker, "pygame") as mock: yield mock def test_set_led(mock_gpio): wecker.set_led(True) mock_gpio.output.assert_called_with(wecker.LED_PIN, mock_gpio.LOW) wecker.set_led(False) mock_gpio.output.assert_called_with(wecker.LED_PIN, mock_gpio.HIGH) def test_setup_inits_mixer_and_gpio_not_music(mock_gpio, mock_pygame): wecker.setup() assert mock_pygame.mixer.pre_init.called assert mock_pygame.mixer.init.called assert mock_gpio.setmode.called assert mock_gpio.setup.called # setup() no longer loads music — that is now the style's job. assert not mock_pygame.mixer.music.load.called def test_run_alarm_unknown_style_raises(mock_gpio, mock_pygame): """An unknown style is rejected before any hardware is touched.""" with pytest.raises(ValueError, match="Unknown alarm style"): wecker.run_alarm(style_name="nope", test_mode=True) mock_pygame.mixer.init.assert_not_called() def test_run_alarm_uses_selected_style(mock_gpio, mock_pygame): """run_alarm looks up the style, injects a Sound, and calls start().""" fake = MagicMock() fake.update.return_value = True # keep ringing fake_style_cls = MagicMock(return_value=fake) with patch("wecker.get_style", return_value=fake_style_cls) as get_style: wecker.run_alarm(style_name="whatever", test_mode=True) get_style.assert_called_once_with("whatever") args = fake_style_cls.call_args.args assert args[0] is wecker.set_led assert isinstance(args[1], wecker.Sound) fake.start.assert_called_once() fake.update.assert_called() def test_run_alarm_default_music_file(mock_gpio, mock_pygame, monkeypatch): monkeypatch.delenv("MUSIC_FILE", raising=False) fake = MagicMock() fake.update.return_value = True fake_style_cls = MagicMock(return_value=fake) with patch("wecker.get_style", return_value=fake_style_cls): wecker.run_alarm(test_mode=True) assert fake_style_cls.call_args.args[2] == wecker.DEFAULT_MUSIC_FILE def test_run_alarm_env_music_file(mock_gpio, mock_pygame, monkeypatch): monkeypatch.setenv("MUSIC_FILE", "/env/track.mp3") fake = MagicMock() fake.update.return_value = True fake_style_cls = MagicMock(return_value=fake) with patch("wecker.get_style", return_value=fake_style_cls): wecker.run_alarm(test_mode=True) assert fake_style_cls.call_args.args[2] == "/env/track.mp3" def test_run_alarm_music_file_arg_overrides_env(mock_gpio, mock_pygame, monkeypatch): monkeypatch.setenv("MUSIC_FILE", "/env/track.mp3") fake = MagicMock() fake.update.return_value = True fake_style_cls = MagicMock(return_value=fake) with patch("wecker.get_style", return_value=fake_style_cls): wecker.run_alarm(music_file="/arg/track.mp3", test_mode=True) assert fake_style_cls.call_args.args[2] == "/arg/track.mp3" @patch("wecker.time.time") def test_run_alarm_blink_plays_music(mock_time, mock_gpio, mock_pygame): """The default (blink) style plays music on an endless loop.""" wecker.run_alarm(test_mode=True) assert mock_pygame.mixer.music.play.called assert mock_pygame.mixer.music.play.call_args.args[0] == -1 # endless loop def test_run_alarm_simple_beeps_and_plays_no_music(mock_gpio, mock_pygame): """The simple style beeps and never touches the music stream.""" wecker.run_alarm(style_name="simple", test_mode=True) assert mock_pygame.mixer.Sound.return_value.play.called # beep played assert not mock_pygame.mixer.music.play.called # no music def test_sound_play_music_loads_and_loops(mock_pygame): s = wecker.Sound() s.play_music("/track.mp3") mock_pygame.mixer.music.load.assert_called_with("/track.mp3") mock_pygame.mixer.music.set_volume.assert_called_with(1.0) mock_pygame.mixer.music.play.assert_called_with(-1) def test_sound_play_beep_plays_buffer(mock_pygame): s = wecker.Sound() s.play_beep() mock_pygame.mixer.Sound.assert_called_once_with(wecker._BEEP_BUFFER) mock_pygame.mixer.Sound.return_value.play.assert_called_once()