5.7 KiB
5.7 KiB
Phase 2: Audio Synthesis Engine - Context
Gathered: 2026-03-26 Status: Ready for planning
## Phase BoundaryOscillators, EMA amplitude smoothing, multi-layer mixing, stereo panning, and MP3 encoding — all validated against synthetic WindowSnapshot inputs. No live traffic flows through this phase. The output is a valid MP3 file produced from fabricated traffic data.
Tone mapping
- D-01: Wide ambient frequency range: 60-800 Hz across 11 traffic classes
- D-02: Frequencies use musical intervals (harmonic relationships — fifths, octaves, etc.) so layers blend pleasantly
- D-03: Approximate register assignments: ICMP ~65 Hz (deep bass), DNS ~110 Hz, HTTPS ~175 Hz, HTTP ~220 Hz, SSH ~330 Hz, SMTP ~440 Hz, NTP ~520 Hz, DHCP ~600 Hz, other-TCP/other-UDP ~700-800 Hz
- D-04: "unknown" traffic gets a dissonant/detuned tone — slightly off-key or beating frequency that audibly signals unclassified traffic, distinct from the harmonious known classes
Waveform texture
- D-05: Each drone layer uses fundamental + 2-3 harmonics (not pure sine waves) for warm, pad-like sound
- D-06: Harmonic ratios vary per traffic class for subtle timbral distinction — e.g., ICMP brighter, HTTPS warmer, SSH buzzier. Each protocol has its own sonic identity beyond just pitch.
Amplitude dynamics
- D-07: EMA smoothing with medium responsiveness (1-2 second attack/decay). Traffic changes are audible but smooth — not glacial, not snappy.
- D-08: Layers never fade to full silence — once a traffic class has been seen, it stays at a fixed whisper floor (~2-5% of max amplitude). Quiet network still has a faint base layer.
- D-09: Fixed whisper floor (not recency-based decay). Simple and predictable.
Mixing & output
- D-10: Fixed equal gain per layer — each of 11 layers gets 1/11 of headroom (~0.09 max amplitude). Sum never exceeds 1.0, no clipping, no dynamic limiter needed.
- D-11: Stereo output with register-based panning: bass frequencies center, mid frequencies spread left/right, higher frequencies wider. Unknown stays center to stand out.
- D-12: Panning positions: ICMP center, DNS slight-L, HTTPS slight-R, HTTP center-L, SSH center-R, SMTP mid-L, NTP mid-R, DHCP wide-L, other-TCP wide-R, other-UDP wide-L, unknown center.
- D-13: 44100 Hz sample rate (CD quality)
- D-14: 128 kbps MP3 encoding via
sjzar/go-lame - D-15:
-oflag for output path; defaults tonetsynth-<timestamp>.mp3when omitted - D-16: Empty (zero-packet) input produces a clear error message, not a corrupt or zero-byte MP3
Claude's Discretion
- Exact Hz values per class (within the 60-800 Hz range, using musical intervals)
- Specific harmonic ratios per traffic class (within the "2-3 harmonics" constraint)
- Exact EMA alpha/decay constants to achieve the 1-2 second feel
- Exact whisper floor percentage (within 2-5% range)
- WAV intermediate format usage (per CLAUDE.md recommendation of go-audio/wav)
- Stereo panning implementation (constant-power pan law vs linear)
<canonical_refs>
Canonical References
Downstream agents MUST read these before planning or implementing.
Project context
.planning/PROJECT.md— Core value, constraints (Go, MP3 output, non-interactive).planning/REQUIREMENTS.md— SYNTH-01, SYNTH-02, SYNTH-03, OUT-01, OUT-02, OUT-03
Prior phase
.planning/phases/01-capture-and-classification/01-CONTEXT.md— Phase 1 decisions;WindowSnapshotcontract defined hereclassify/types.go—TrafficClassconstants andWindowSnapshotstruct (the input contract for synthesis)aggregate/window.go—Aggregate()function that producesWindowSnapshoton 500ms intervals
Stack decisions
.planning/research/STACK.md— Library recommendations (go-lame, go-audio/wav).planning/research/ARCHITECTURE.md— Pipeline architecture, component boundariesCLAUDE.md— Technology stack section withsjzar/go-lamev0.0.9 usage,go-audio/wavfor intermediate format
</canonical_refs>
<code_context>
Existing Code Insights
Reusable Assets
classify.TrafficClasstype and constants (classify/types.go) — 11 named classes, used as map keys in WindowSnapshotclassify.AllClasses()— returns all classes in display order; useful for iterating when setting up oscillator bankclassify.WindowSnapshot— the input contract:Counts map[TrafficClass]int64,TotalPackets int64,WindowIndex intaggregate.Aggregate()— produceschan WindowSnapshoton 500ms ticks; Phase 2 consumes this channel
Established Patterns
- Channel-based pipeline: capture -> classify -> aggregate -> (synthesis goes here)
done <-chan struct{}for shutdown signaling- Buffered channels for stage decoupling (512-buffer capture, 8-buffer aggregate output)
- io.Writer injection for testable output (used in aggregate/summary.go)
Integration Points
- Synthesis engine will consume
<-chan classify.WindowSnapshotfromaggregate.Aggregate() - MP3 output path comes from Cobra CLI flags (already scaffolded in
cmd/netsynth/main.go) - Phase 3 wires these together; Phase 2 tests against synthetic/fabricated WindowSnapshot data
</code_context>
## Specific Ideas- Sound should feel like an "ambient synth pad" — warm, layered, organic
- Unknown traffic should be immediately recognizable as "something doesn't belong" via its dissonant tone
- The stereo field should create a sense of space — not just mono with volume panning
- Each protocol should have a sonic identity beyond just pitch (varied harmonic ratios)
None — discussion stayed within phase scope
Phase: 02-audio-synthesis-engine Context gathered: 2026-03-26