2026-07-31 16:19:14 +02:00
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from abc import ABC, abstractmethod
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2026-08-02 21:50:00 +02:00
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from typing import Callable
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2026-07-31 16:19:14 +02:00
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class AlarmStyle(ABC):
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"""A pluggable alarm behaviour.
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2026-08-02 21:50:00 +02:00
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A style owns *its own ringing tone*: it uses the audio engine (pygame)
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directly and decides when the alarm stops and what the LED does. It never
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touches hardware directly: ``set_led`` is injected by the runner, and the
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runner owns the audio engine lifecycle (mixer init/quit). Styles stay
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import-safe in the API process — ``import pygame`` does not initialise
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audio, so the API can import styles just to validate names.
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2026-07-31 16:19:14 +02:00
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2026-08-02 22:09:46 +02:00
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Lifecycle: construct once with ``set_led`` (plus any style-specific
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keyword config the runner passes); call ``start()`` to begin ringing (kick
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off the tone and initial LED); then call ``update`` every tick. Return
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``False`` from ``update`` to stop the alarm.
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Only ``set_led`` is universal. Style-specific config (e.g. ``music_file``)
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belongs on the subclass, not here, so the base contract never grows as
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styles are added; the runner passes config as keyword arguments and each
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style declares only the ones it uses (extra kwargs are swallowed).
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2026-07-31 16:19:14 +02:00
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"""
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2026-08-02 22:09:46 +02:00
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def __init__(self, set_led: Callable[[bool], None], **kwargs):
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self.set_led = set_led
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2026-08-02 16:29:40 +02:00
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def start(self) -> None:
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"""Begin ringing. Override to start the style's tone / initial LED."""
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2026-07-31 16:19:14 +02:00
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@abstractmethod
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def update(self, now: float, is_pressed: bool) -> bool:
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"""Advance the style by one tick.
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Args:
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now: current time (``time.time()`` from the runner).
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is_pressed: whether the button is currently held down.
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Returns:
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True to keep ringing, False to stop.
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"""
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