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wecker/tests/test_wecker.py
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import pytest
import sys
from unittest.mock import MagicMock, patch
# Mock RPi.GPIO and pygame before importing wecker
sys.modules["RPi"] = MagicMock()
sys.modules["RPi.GPIO"] = MagicMock()
sys.modules["pygame"] = MagicMock()
import wecker # noqa: E402
@pytest.fixture
def mock_gpio():
with patch.object(wecker, "GPIO") as mock:
mock.LOW = 0
mock.HIGH = 1
yield mock
@pytest.fixture
def mock_pygame():
with patch.object(wecker, "pygame") as mock:
yield mock
def test_set_led(mock_gpio):
wecker.set_led(True)
mock_gpio.output.assert_called_with(wecker.LED_PIN, mock_gpio.LOW)
wecker.set_led(False)
mock_gpio.output.assert_called_with(wecker.LED_PIN, mock_gpio.HIGH)
def test_setup_inits_mixer_and_gpio_not_music(mock_gpio, mock_pygame):
wecker.setup()
assert mock_pygame.mixer.pre_init.called
assert mock_pygame.mixer.init.called
assert mock_gpio.setmode.called
assert mock_gpio.setup.called
# setup() no longer loads music — that is now the style's job.
assert not mock_pygame.mixer.music.load.called
def test_run_alarm_unknown_style_raises(mock_gpio, mock_pygame):
"""An unknown style is rejected before any hardware is touched."""
with pytest.raises(ValueError, match="Unknown alarm style"):
wecker.run_alarm(style_name="nope", test_mode=True)
mock_pygame.mixer.init.assert_not_called()
def test_run_alarm_uses_selected_style(mock_gpio, mock_pygame):
"""run_alarm looks up the style, injects a Sound, and calls start()."""
fake = MagicMock()
fake.update.return_value = True # keep ringing
fake_style_cls = MagicMock(return_value=fake)
with patch("wecker.get_style", return_value=fake_style_cls) as get_style:
wecker.run_alarm(style_name="whatever", test_mode=True)
get_style.assert_called_once_with("whatever")
args = fake_style_cls.call_args.args
assert args[0] is wecker.set_led
assert isinstance(args[1], wecker.Sound)
fake.start.assert_called_once()
fake.update.assert_called()
def test_run_alarm_default_music_file(mock_gpio, mock_pygame, monkeypatch):
monkeypatch.delenv("MUSIC_FILE", raising=False)
fake = MagicMock()
fake.update.return_value = True
fake_style_cls = MagicMock(return_value=fake)
with patch("wecker.get_style", return_value=fake_style_cls):
wecker.run_alarm(test_mode=True)
assert fake_style_cls.call_args.args[2] == wecker.DEFAULT_MUSIC_FILE
def test_run_alarm_env_music_file(mock_gpio, mock_pygame, monkeypatch):
monkeypatch.setenv("MUSIC_FILE", "/env/track.mp3")
fake = MagicMock()
fake.update.return_value = True
fake_style_cls = MagicMock(return_value=fake)
with patch("wecker.get_style", return_value=fake_style_cls):
wecker.run_alarm(test_mode=True)
assert fake_style_cls.call_args.args[2] == "/env/track.mp3"
def test_run_alarm_music_file_arg_overrides_env(mock_gpio, mock_pygame, monkeypatch):
monkeypatch.setenv("MUSIC_FILE", "/env/track.mp3")
fake = MagicMock()
fake.update.return_value = True
fake_style_cls = MagicMock(return_value=fake)
with patch("wecker.get_style", return_value=fake_style_cls):
wecker.run_alarm(music_file="/arg/track.mp3", test_mode=True)
assert fake_style_cls.call_args.args[2] == "/arg/track.mp3"
@patch("wecker.time.time")
def test_run_alarm_blink_plays_music(mock_time, mock_gpio, mock_pygame):
"""The default (blink) style plays music on an endless loop."""
wecker.run_alarm(test_mode=True)
assert mock_pygame.mixer.music.play.called
assert mock_pygame.mixer.music.play.call_args.args[0] == -1 # endless loop
def test_run_alarm_simple_beeps_and_plays_no_music(mock_gpio, mock_pygame):
"""The simple style beeps and never touches the music stream."""
wecker.run_alarm(style_name="simple", test_mode=True)
assert mock_pygame.mixer.Sound.return_value.play.called # beep played
assert not mock_pygame.mixer.music.play.called # no music
def test_sound_play_music_loads_and_loops(mock_pygame):
s = wecker.Sound()
s.play_music("/track.mp3")
mock_pygame.mixer.music.load.assert_called_with("/track.mp3")
mock_pygame.mixer.music.set_volume.assert_called_with(1.0)
mock_pygame.mixer.music.play.assert_called_with(-1)
def test_sound_play_beep_plays_buffer(mock_pygame):
s = wecker.Sound()
s.play_beep()
mock_pygame.mixer.Sound.assert_called_once_with(wecker._BEEP_BUFFER)
mock_pygame.mixer.Sound.return_value.play.assert_called_once()