Commit Graph
3 Commits
Author SHA1 Message Date
gurix 3a7b6ac7a3 refactor: styles own their ringing tone directly (Pattern C)
Drop the injected AlarmSound Protocol and the wecker.Sound class. Each style
now owns its tone by using pygame directly; the runner owns only the audio
engine lifecycle (mixer init/quit), button sampling, and cleanup. This is the
seam for future styles that handle their own tone — a 'talk' style would just
import pygame and play speech, with no shared interface to extend.

- styles/base.py: AlarmStyle.__init__(set_led, music_file) + start() + update()
- styles/blink.py: start() loads+plays music via pygame.mixer.music
- styles/simple.py: owns its beep — synthesises a square-wave buffer in
  module (stdlib array+math) and plays it via pygame.mixer.Sound
- wecker.py: setup() brings up the mixer only; run_alarm constructs the style
  and guards start() with a clean log+exit on failure

Tests: a shared tests/conftest.py stubs RPi.GPIO/pygame in sys.modules before
any SUT import (order-independent, removes duplicated inline mocking); the
wecker mock_pygame fixture patches one fresh pygame mock into wecker + both
style modules so assertions see the same calls.

README: tone-ownership and plugin-contract updated.
2026-08-02 21:50:00 +02:00
gurix 92eba762ce feat: styles own their ringing tone (simple beeps, blink plays music)
Move audio ownership out of the shared runner and into each style via an
injected Sound capability (play_music(path) / play_beep()). The runner now
only owns button sampling and cleanup; the style kicks off its own tone in
start() and drives the LED.

- simple: a repeating square-wave beep (ordinary alarm-clock tone), no music
  file required. The beep is synthesised in memory as signed-16-bit stereo
  PCM (stdlib array+math) and played via pygame.mixer.Sound — no shipped
  audio asset, no new dependency.
- blink: unchanged behaviour — music on an endless loop from --music-file /
  MUSIC_FILE / the default track, via pygame.mixer.music.
- AlarmStyle contract gains sound + music_file in __init__ and a start()
  lifecycle hook; AlarmSound Protocol documents the audio seam for future
  styles that handle their own tone.
- setup() no longer loads music (that is the style's job now).

README updated: per-style ringing tone, the --music-file note (blink only),
and the extended plugin contract.
2026-08-02 16:29:40 +02:00
gurix b3f3db6f13 feat: add pluggable alarm styles and migrate wecker.py
Introduce a styles/ plugin package:
- styles/base.py: AlarmStyle ABC (injected set_led, update()->bool contract)
- styles/blink.py: BlinkStyle, the existing count-the-blinks puzzle moved
  out of wecker.py's AlarmClock
- styles/simple.py: SimpleStyle, press-once-to-stop (the new default style)
- styles/__init__.py: STYLES registry + get_style() validator + LEGACY_STYLE

wecker.py now resolves the style via the registry and owns only the shared
music/button/cleanup loop; the --style CLI arg defaults to blink so existing
cron entries keep their behaviour. Unknown styles raise before hardware init.
2026-07-31 16:19:14 +02:00