docs(03-01): complete data layer foundation plan
- SUMMARY.md with execution results - STATE.md updated with position and decisions - ROADMAP.md updated with plan progress Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -37,7 +37,7 @@ Requirements for initial release (MVP). Each maps to roadmap phases.
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- [x] **TYPE-03**: Falscher Tastendruck: Nichts passiert, richtige Taste blinkt sanft auf Tastatur
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- [x] **TYPE-03**: Falscher Tastendruck: Nichts passiert, richtige Taste blinkt sanft auf Tastatur
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- [x] **TYPE-04**: Adaptives Tempo: Start 3s, nach 2× richtig -200ms (min 1.5s), nach Fehler +500ms (max 4s)
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- [x] **TYPE-04**: Adaptives Tempo: Start 3s, nach 2× richtig -200ms (min 1.5s), nach Fehler +500ms (max 4s)
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- [ ] **TYPE-05**: Phase "Entdecken": Begleitfigur stellt neuen Buchstaben vor, Taste leuchtet auf
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- [ ] **TYPE-05**: Phase "Entdecken": Begleitfigur stellt neuen Buchstaben vor, Taste leuchtet auf
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- [ ] **TYPE-06**: Phase "Wörter bauen": 3–4 Wörter aus gelernten Buchstaben, Buchstabe für Buchstabe tippen
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- [x] **TYPE-06**: Phase "Wörter bauen": 3–4 Wörter aus gelernten Buchstaben, Buchstabe für Buchstabe tippen
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- [ ] **TYPE-07**: Alle 3 Phasen fliessend verbunden: Entdecken → Üben → Wörter → Belohnung
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- [ ] **TYPE-07**: Alle 3 Phasen fliessend verbunden: Entdecken → Üben → Wörter → Belohnung
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### Levels
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### Levels
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@@ -45,7 +45,7 @@ Requirements for initial release (MVP). Each maps to roadmap phases.
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- [x] **LEVL-01**: Stufen 1–6 definiert gemäss Progressionstabelle (F/J bis E/I)
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- [x] **LEVL-01**: Stufen 1–6 definiert gemäss Progressionstabelle (F/J bis E/I)
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- [x] **LEVL-02**: Stufe gilt als abgeschlossen nach einmaligem Durchspielen (nicht perfekt)
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- [x] **LEVL-02**: Stufe gilt als abgeschlossen nach einmaligem Durchspielen (nicht perfekt)
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- [x] **LEVL-03**: Nächste Stufe sofort freigeschaltet, alle gespielten Stufen wiederholbar
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- [x] **LEVL-03**: Nächste Stufe sofort freigeschaltet, alle gespielten Stufen wiederholbar
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- [ ] **LEVL-04**: Wortlisten pro Stufe (nur mit bereits gelernten Buchstaben, max 5 Buchstaben)
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- [x] **LEVL-04**: Wortlisten pro Stufe (nur mit bereits gelernten Buchstaben, max 5 Buchstaben)
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- [ ] **LEVL-05**: Review-Mechanik: Jede 3. Einheit mischt Buchstaben der letzten 2–3 Stufen
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- [ ] **LEVL-05**: Review-Mechanik: Jede 3. Einheit mischt Buchstaben der letzten 2–3 Stufen
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- [ ] **LEVL-06**: Wiederholungs-Schutz: Nach 2× gleicher Stufe Ermutigung + Neugier-Trigger
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- [ ] **LEVL-06**: Wiederholungs-Schutz: Nach 2× gleicher Stufe Ermutigung + Neugier-Trigger
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@@ -188,9 +188,9 @@ Which phases cover which requirements. Updated during roadmap creation.
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| COMP-03 | Phase 2 | Complete |
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| COMP-03 | Phase 2 | Complete |
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| COMP-04 | Phase 2 | Complete |
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| COMP-04 | Phase 2 | Complete |
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| TYPE-05 | Phase 3 | Pending |
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| TYPE-05 | Phase 3 | Pending |
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| TYPE-06 | Phase 3 | Pending |
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| TYPE-06 | Phase 3 | Complete |
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| TYPE-07 | Phase 3 | Pending |
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| TYPE-07 | Phase 3 | Pending |
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| LEVL-04 | Phase 3 | Pending |
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| LEVL-04 | Phase 3 | Complete |
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| LEVL-05 | Phase 3 | Pending |
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| LEVL-05 | Phase 3 | Pending |
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| LEVL-06 | Phase 3 | Pending |
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| LEVL-06 | Phase 3 | Pending |
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| FRST-01 | Phase 3 | Complete |
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| FRST-01 | Phase 3 | Complete |
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@@ -71,7 +71,7 @@ Plans:
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**Plans:** 5 plans
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**Plans:** 5 plans
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Plans:
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Plans:
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- [ ] 03-01-PLAN.md — Word lists per level, Progress type extension, rate limit update
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- [x] 03-01-PLAN.md — Word lists per level, Progress type extension, rate limit update
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- [ ] 03-02-PLAN.md — Lesson 3-phase state machine (discover/practice/words), review + repetition logic
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- [ ] 03-02-PLAN.md — Lesson 3-phase state machine (discover/practice/words), review + repetition logic
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- [x] 03-03-PLAN.md — Forest visual scene (SVG background, 4x3 grid, element rendering from IndexedDB)
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- [x] 03-03-PLAN.md — Forest visual scene (SVG background, 4x3 grid, element rendering from IndexedDB)
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- [ ] 03-04-PLAN.md — Reward screen with pre-generation, full flow wiring (lesson -> reward -> forest)
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- [ ] 03-04-PLAN.md — Reward screen with pre-generation, full flow wiring (lesson -> reward -> forest)
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+9
-6
@@ -3,14 +3,14 @@ gsd_state_version: 1.0
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milestone: v1.0
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milestone: v1.0
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milestone_name: milestone
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milestone_name: milestone
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status: executing
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status: executing
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stopped_at: Completed 03-03-PLAN.md
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stopped_at: Completed 03-01-PLAN.md
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last_updated: "2026-03-29T11:42:33.082Z"
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last_updated: "2026-03-29T11:43:32.896Z"
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last_activity: 2026-03-29
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last_activity: 2026-03-29
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progress:
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progress:
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total_phases: 4
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total_phases: 4
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completed_phases: 2
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completed_phases: 2
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total_plans: 15
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total_plans: 15
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completed_plans: 11
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completed_plans: 12
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percent: 0
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percent: 0
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---
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---
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@@ -26,7 +26,7 @@ See: .planning/PROJECT.md (updated 2026-03-29)
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## Current Position
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## Current Position
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Phase: 03 (komplettes-spielerlebnis) — EXECUTING
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Phase: 03 (komplettes-spielerlebnis) — EXECUTING
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Plan: 2 of 5
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Plan: 3 of 5
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Status: Ready to execute
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Status: Ready to execute
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Last activity: 2026-03-29
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Last activity: 2026-03-29
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@@ -63,6 +63,7 @@ Progress: [░░░░░░░░░░] 0%
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| Phase 02 P03 | 6min | 2 tasks | 12 files |
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| Phase 02 P03 | 6min | 2 tasks | 12 files |
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| Phase 02 P05 | 3min | 3 tasks | 7 files |
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| Phase 02 P05 | 3min | 3 tasks | 7 files |
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| Phase 03 P03 | 2min | 2 tasks | 3 files |
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| Phase 03 P03 | 2min | 2 tasks | 3 files |
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| Phase 03 P01 | 3min | 2 tasks | 7 files |
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## Accumulated Context
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## Accumulated Context
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@@ -90,6 +91,8 @@ Recent decisions affecting current work:
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- [Phase 02]: Asset generation script skips existing files for idempotent re-runs
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- [Phase 02]: Asset generation script skips existing files for idempotent re-runs
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- [Phase 02]: Vite static imports for avatar PNGs with onerror emoji fallback pattern
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- [Phase 02]: Vite static imports for avatar PNGs with onerror emoji fallback pattern
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- [Phase 03]: Object URLs tracked in module-level array and revoked on re-render to prevent memory leaks
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- [Phase 03]: Object URLs tracked in module-level array and revoked on re-render to prevent memory leaks
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- [Phase 03]: Levels 1-2 use letter combos (no real German words with F/J/D/K only)
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- [Phase 03]: Rate limits raised to 10 text / 5 image per day for practical usage
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### Pending Todos
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### Pending Todos
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@@ -101,6 +104,6 @@ None yet.
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## Session Continuity
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## Session Continuity
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Last session: 2026-03-29T11:42:33.074Z
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Last session: 2026-03-29T11:43:32.889Z
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Stopped at: Completed 03-03-PLAN.md
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Stopped at: Completed 03-01-PLAN.md
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Resume file: None
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Resume file: None
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@@ -0,0 +1,125 @@
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---
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phase: 03-komplettes-spielerlebnis
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plan: 01
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subsystem: game-data
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tags: [word-lists, typing, progress-tracking, rate-limiting]
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requires:
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- phase: 01-technische-basis
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provides: "Level definitions with allKeys, Progress interface, IndexedDB storage"
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- phase: 02-gemini-integration
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provides: "Gemini API with rate limiting"
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provides:
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- "Static word lists per level (1-6) with getWordsForLevel()"
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- "Extended Progress interface with accuracy tracking fields"
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- "LessonPhase type (discover | practice | words)"
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- "Updated rate limits: 10 text / 5 image per day"
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affects: [03-02-lesson-flow, 03-03-reward-system, 03-04-parent-area]
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tech-stack:
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added: []
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patterns: ["TDD for game data validation", "letter-only validation against level allKeys"]
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key-files:
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created:
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- src/game/words.ts
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- src/game/words.test.ts
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modified:
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- src/types.ts
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- src/api/gemini.ts
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- src/ui/screens.ts
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- src/api/gemini.test.ts
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- src/storage/db.test.ts
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key-decisions:
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- "Levels 1-2 use letter combos (no real German words possible with F/J/D/K)"
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- "Rate limits raised to 10 text / 5 image per day for real usage"
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patterns-established:
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- "Word list validation: every word checked against getKeysUpToLevel() at test time"
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requirements-completed: [LEVL-04, TYPE-06]
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duration: 3min
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completed: 2026-03-29
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---
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# Phase 03 Plan 01: Data Layer Foundation Summary
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**Word lists for levels 1-6 with TDD validation, extended Progress with accuracy stats, rate limits 10/5 per day**
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## Performance
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- **Duration:** 3 min
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- **Started:** 2026-03-29T11:39:57Z
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- **Completed:** 2026-03-29T11:42:37Z
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- **Tasks:** 2
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- **Files modified:** 7
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## Accomplishments
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- Word lists for levels 1-6 (8-10 words each), validated to only use learned letters per level
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- getWordsForLevel() with without-replacement and with-replacement sampling
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- Progress interface extended with totalCorrect, totalErrors, errorKeyCounts, lastPlayedLevels
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- LessonPhase type exported for lesson flow phases
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- Rate limits updated from 1/1 to 10 text / 5 image per day
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## Task Commits
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Each task was committed atomically:
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1. **Task 1: Word lists per level with validation tests** - `420c0e1` (test: RED), `5a6ba70` (feat: GREEN)
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2. **Task 2: Extend Progress type and update rate limits** - `d4207bf` (feat)
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## Files Created/Modified
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- `src/game/words.ts` - Static word lists per level, getWordsForLevel() function
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- `src/game/words.test.ts` - 8 tests validating word lists against level keys
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- `src/types.ts` - Extended Progress interface, new LessonPhase type
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- `src/api/gemini.ts` - Rate limit constants TEXT_RATE_LIMIT=10, IMAGE_RATE_LIMIT=5
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- `src/ui/screens.ts` - New Progress field defaults in welcome screen
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- `src/api/gemini.test.ts` - Updated rate limit tests for new limits
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- `src/storage/db.test.ts` - Updated Progress test fixture with new fields
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## Decisions Made
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- Levels 1-2 use letter combination patterns since no real German words can be formed with only F/J/D/K
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- Rate limits raised to 10 text / 5 image per day (was 1 each) for practical usage
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## Deviations from Plan
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### Auto-fixed Issues
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**1. [Rule 1 - Bug] Fixed invalid letters in word lists**
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- **Found during:** Task 1 (TDD GREEN phase)
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- **Issue:** Plan's suggested words contained letters not in level allKeys (e.g., "halb" has "b" not in level 5, "salad" has letters not in level 4)
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- **Fix:** Replaced invalid words with valid alternatives using only level-appropriate letters
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- **Files modified:** src/game/words.ts
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- **Verification:** All 8 word validation tests pass
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- **Committed in:** 5a6ba70 (Task 1 GREEN commit)
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**2. [Rule 1 - Bug] Updated existing tests for new rate limits and Progress shape**
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- **Found during:** Task 2 (verification step)
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- **Issue:** Existing tests expected old rate limit of 1 and old Progress shape without new fields
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- **Fix:** Updated gemini.test.ts to call incrementApiCall 10/5 times, added new fields to db.test.ts fixture
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- **Files modified:** src/api/gemini.test.ts, src/storage/db.test.ts
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- **Verification:** All 76 tests pass, tsc --noEmit clean
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- **Committed in:** d4207bf (Task 2 commit)
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---
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**Total deviations:** 2 auto-fixed (2 bugs)
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**Impact on plan:** Both fixes necessary for correctness. No scope creep.
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## Issues Encountered
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None beyond the auto-fixed deviations above.
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## User Setup Required
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None - no external service configuration required.
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## Next Phase Readiness
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- Word lists ready for lesson flow (03-02)
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- Progress stats fields ready for parent area (03-04)
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- LessonPhase type ready for lesson screen phases (03-02)
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- Rate limits configured for reward system API calls (03-03)
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---
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*Phase: 03-komplettes-spielerlebnis*
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*Completed: 2026-03-29*
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