docs(01-03): complete keyboard and levels plan

- SUMMARY.md with 2 tasks, 4 files, 3 commits
- STATE.md advanced to plan 4/5, 60% progress
- ROADMAP.md and REQUIREMENTS.md updated

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-03-29 11:08:59 +02:00
co-authored by Claude Opus 4.6
parent 5400f5ff9c
commit c06346bea7
4 changed files with 138 additions and 19 deletions
+12 -12
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@@ -24,11 +24,11 @@ Requirements for initial release (MVP). Each maps to roadmap phases.
### Keyboard ### Keyboard
- [ ] **KYBD-01**: Bildschirmtastatur rendert vollständiges QWERTZ-Layout - [x] **KYBD-01**: Bildschirmtastatur rendert vollständiges QWERTZ-Layout
- [ ] **KYBD-02**: Tasten zeigen Fingerfarben gemäss Farbpalette (8 Fingerfarben + Daumen) - [x] **KYBD-02**: Tasten zeigen Fingerfarben gemäss Farbpalette (8 Fingerfarben + Daumen)
- [ ] **KYBD-03**: Aktive Taste pulsiert sanft, gedrückte Taste zeigt Press-Animation - [x] **KYBD-03**: Aktive Taste pulsiert sanft, gedrückte Taste zeigt Press-Animation
- [ ] **KYBD-04**: Noch nicht gelernte Tasten sind ausgegraut - [x] **KYBD-04**: Noch nicht gelernte Tasten sind ausgegraut
- [ ] **KYBD-05**: Beide Layouts (DE/CH) als Daten hinterlegt und umschaltbar - [x] **KYBD-05**: Beide Layouts (DE/CH) als Daten hinterlegt und umschaltbar
### Typing ### Typing
@@ -42,7 +42,7 @@ Requirements for initial release (MVP). Each maps to roadmap phases.
### Levels ### Levels
- [ ] **LEVL-01**: Stufen 16 definiert gemäss Progressionstabelle (F/J bis E/I) - [x] **LEVL-01**: Stufen 16 definiert gemäss Progressionstabelle (F/J bis E/I)
- [ ] **LEVL-02**: Stufe gilt als abgeschlossen nach einmaligem Durchspielen (nicht perfekt) - [ ] **LEVL-02**: Stufe gilt als abgeschlossen nach einmaligem Durchspielen (nicht perfekt)
- [ ] **LEVL-03**: Nächste Stufe sofort freigeschaltet, alle gespielten Stufen wiederholbar - [ ] **LEVL-03**: Nächste Stufe sofort freigeschaltet, alle gespielten Stufen wiederholbar
- [ ] **LEVL-04**: Wortlisten pro Stufe (nur mit bereits gelernten Buchstaben, max 5 Buchstaben) - [ ] **LEVL-04**: Wortlisten pro Stufe (nur mit bereits gelernten Buchstaben, max 5 Buchstaben)
@@ -158,16 +158,16 @@ Which phases cover which requirements. Updated during roadmap creation.
| ONBD-02 | Phase 1 | Complete | | ONBD-02 | Phase 1 | Complete |
| ONBD-03 | Phase 1 | Complete | | ONBD-03 | Phase 1 | Complete |
| ONBD-04 | Phase 1 | Complete | | ONBD-04 | Phase 1 | Complete |
| KYBD-01 | Phase 1 | Pending | | KYBD-01 | Phase 1 | Complete |
| KYBD-02 | Phase 1 | Pending | | KYBD-02 | Phase 1 | Complete |
| KYBD-03 | Phase 1 | Pending | | KYBD-03 | Phase 1 | Complete |
| KYBD-04 | Phase 1 | Pending | | KYBD-04 | Phase 1 | Complete |
| KYBD-05 | Phase 1 | Pending | | KYBD-05 | Phase 1 | Complete |
| TYPE-01 | Phase 1 | Pending | | TYPE-01 | Phase 1 | Pending |
| TYPE-02 | Phase 1 | Pending | | TYPE-02 | Phase 1 | Pending |
| TYPE-03 | Phase 1 | Pending | | TYPE-03 | Phase 1 | Pending |
| TYPE-04 | Phase 1 | Pending | | TYPE-04 | Phase 1 | Pending |
| LEVL-01 | Phase 1 | Pending | | LEVL-01 | Phase 1 | Complete |
| LEVL-02 | Phase 1 | Pending | | LEVL-02 | Phase 1 | Pending |
| LEVL-03 | Phase 1 | Pending | | LEVL-03 | Phase 1 | Pending |
| FRST-04 | Phase 1 | Pending | | FRST-04 | Phase 1 | Pending |
+1 -1
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@@ -34,7 +34,7 @@ Decimal phases appear between their surrounding integers in numeric order.
Plans: Plans:
- [x] 01-01-PLAN.md — Vite scaffold, project structure, CSS palette, TypeScript interfaces, IndexedDB wrapper - [x] 01-01-PLAN.md — Vite scaffold, project structure, CSS palette, TypeScript interfaces, IndexedDB wrapper
- [x] 01-02-PLAN.md — Screen management, welcome screen, companion/layout selection, onboarding persistence - [x] 01-02-PLAN.md — Screen management, welcome screen, companion/layout selection, onboarding persistence
- [ ] 01-03-PLAN.md — QWERTZ keyboard component with finger colors, level definitions 1-6 - [x] 01-03-PLAN.md — QWERTZ keyboard component with finger colors, level definitions 1-6
- [ ] 01-04-PLAN.md — Typing exercise engine (TDD), adaptive tempo, lesson screen UI - [ ] 01-04-PLAN.md — Typing exercise engine (TDD), adaptive tempo, lesson screen UI
- [ ] 01-05-PLAN.md — Forest overview with level map, full app flow integration, human verification - [ ] 01-05-PLAN.md — Forest overview with level map, full app flow integration, human verification
+8 -6
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@@ -3,14 +3,14 @@ gsd_state_version: 1.0
milestone: v1.0 milestone: v1.0
milestone_name: milestone milestone_name: milestone
status: executing status: executing
stopped_at: Completed 01-02-PLAN.md stopped_at: Completed 01-03-PLAN.md
last_updated: "2026-03-29T09:07:53.267Z" last_updated: "2026-03-29T09:08:47.424Z"
last_activity: 2026-03-29 last_activity: 2026-03-29
progress: progress:
total_phases: 4 total_phases: 4
completed_phases: 0 completed_phases: 0
total_plans: 5 total_plans: 5
completed_plans: 2 completed_plans: 3
percent: 0 percent: 0
--- ---
@@ -26,7 +26,7 @@ See: .planning/PROJECT.md (updated 2026-03-29)
## Current Position ## Current Position
Phase: 01 (grundger-st-tippmechanik) — EXECUTING Phase: 01 (grundger-st-tippmechanik) — EXECUTING
Plan: 3 of 5 Plan: 4 of 5
Status: Ready to execute Status: Ready to execute
Last activity: 2026-03-29 Last activity: 2026-03-29
@@ -54,6 +54,7 @@ Progress: [░░░░░░░░░░] 0%
*Updated after each plan completion* *Updated after each plan completion*
| Phase 01 P01 | 4min | 2 tasks | 22 files | | Phase 01 P01 | 4min | 2 tasks | 22 files |
| Phase 01 P02 | 2min | 2 tasks | 6 files | | Phase 01 P02 | 2min | 2 tasks | 6 files |
| Phase 01 P03 | 3min | 2 tasks | 4 files |
## Accumulated Context ## Accumulated Context
@@ -68,6 +69,7 @@ Recent decisions affecting current work:
- [Phase 01]: openDB accepts optional name param for test isolation with fake-indexeddb - [Phase 01]: openDB accepts optional name param for test isolation with fake-indexeddb
- [Phase 01]: Screen transitions use CSS opacity+display toggle, no router library - [Phase 01]: Screen transitions use CSS opacity+display toggle, no router library
- [Phase 01]: Companion cards rendered dynamically from data array, not hardcoded HTML - [Phase 01]: Companion cards rendered dynamically from data array, not hardcoded HTML
- [Phase 01]: Finger color map duplicated in keyboard.ts for module independence
### Pending Todos ### Pending Todos
@@ -79,6 +81,6 @@ None yet.
## Session Continuity ## Session Continuity
Last session: 2026-03-29T09:07:53.261Z Last session: 2026-03-29T09:08:47.417Z
Stopped at: Completed 01-02-PLAN.md Stopped at: Completed 01-03-PLAN.md
Resume file: None Resume file: None
@@ -0,0 +1,117 @@
---
phase: 01-grundger-st-tippmechanik
plan: 03
subsystem: game
tags: [qwertz, keyboard, levels, finger-mapping, css-animation, tdd]
# Dependency graph
requires:
- phase: 01-01
provides: "TypeScript interfaces (Level, KeyboardLayout), CSS design system with finger color variables"
provides:
- "Level definitions 1-6 with key sets and finger mappings"
- "QWERTZ keyboard renderer with finger colors, pulse/press animations"
- "DE and CH keyboard layout data"
affects: [01-04, 01-05]
# Tech tracking
tech-stack:
added: []
patterns: [tdd-red-green, shared-finger-map, css-animation-classes]
key-files:
created:
- src/game/levels.ts
- src/game/levels.test.ts
- src/game/keyboard.ts
modified:
- src/styles/main.css
key-decisions:
- "Shared fingerMap record used by both levels.ts and keyboard.ts (duplicated for independence)"
- "Keyboard uses CSS variable references for finger colors, resolved at render time"
patterns-established:
- "Level data: shared fingerMap record, cumulative allKeys array per level"
- "Keyboard renderer: DOM-based with Map<string, HTMLElement> for key lookup"
- "Animation: CSS class toggle for highlight/press states, no JS animation"
requirements-completed: [KYBD-01, KYBD-02, KYBD-03, KYBD-04, KYBD-05, LEVL-01]
# Metrics
duration: 3min
completed: 2026-03-29
---
# Phase 01 Plan 03: Keyboard & Levels Summary
**QWERTZ keyboard renderer with finger-colored keys, pulse/press animations, and level definitions 1-6 per spec progression table**
## Performance
- **Duration:** 3 min
- **Started:** 2026-03-29T09:05:09Z
- **Completed:** 2026-03-29T09:07:56Z
- **Tasks:** 2
- **Files modified:** 4
## Accomplishments
- Level definitions 1-6 with correct key progressions matching spec section 4.1 (F/J/Space through E/I)
- Finger-to-CSS-variable mapping for all QWERTZ keys per spec section 8.3
- Full QWERTZ keyboard renderer with DE and CH layout support
- Pulse animation on target key and press animation on keydown via CSS classes
- 14 passing tests covering all level data and helper functions
## Task Commits
Each task was committed atomically:
1. **Task 1: Level definitions with key sets and finger mappings (TDD)**
- RED: `3462a67` (test) - 14 failing tests for levels array and helpers
- GREEN: `afae18d` (feat) - level definitions 1-6 with finger mappings
2. **Task 2: QWERTZ keyboard renderer with finger colors and animations** - `2f0784f` (feat)
## Files Created/Modified
- `src/game/levels.ts` - Level definitions 1-6, getLevelByNumber, getKeysUpToLevel exports
- `src/game/levels.test.ts` - 14 tests covering levels, key progressions, finger mappings, helpers
- `src/game/keyboard.ts` - renderKeyboard, highlightKey, pressKey, updateKeyboardForLevel exports
- `src/styles/main.css` - Keyboard CSS: layout, finger colors, pulse/press animations, inactive styling
## Decisions Made
- Finger color map duplicated in keyboard.ts (includes number row keys) rather than importing from levels.ts, keeping modules independent
- Keyboard uses CSS variable references (e.g., `var(--finger-l-index)`) set via inline style, resolved against design system variables
## Deviations from Plan
### Auto-fixed Issues
**1. [Rule 1 - Bug] Fixed TypeScript strict null check errors**
- **Found during:** Task 2 (tsc --noEmit verification)
- **Issue:** Unused `keyboardContainer` variable and possible undefined array access in keyboard.ts; array index access in test file
- **Fix:** Removed unused variable, added non-null assertion on array access
- **Files modified:** src/game/keyboard.ts, src/game/levels.test.ts
- **Verification:** `npx tsc --noEmit` exits 0
- **Committed in:** 2f0784f (Task 2 commit)
---
**Total deviations:** 1 auto-fixed (1 bug)
**Impact on plan:** Minor TypeScript strictness fix. No scope creep.
## Issues Encountered
None.
## User Setup Required
None - no external service configuration required.
## Known Stubs
None - no stubs or placeholder data that affect plan goals.
## Next Phase Readiness
- Keyboard component ready for integration in typing exercise (Plan 04)
- Level data available for forest overview level grid (Plan 05)
- Both DE and CH layouts defined, identical for levels 1-6
---
*Phase: 01-grundger-st-tippmechanik*
*Completed: 2026-03-29*